Doesn't copyright stop other people from making billions in merchandising revenue off of George Lucas' ideas without his consent?
> We don’t really need Nth Star Wars sequel powered by those extra profits.
Without a copyrighted C3PO, he could start turning up in just about anyone's derivative works. There could be horrible Star wars sequels forever, or TV ads with C3PO selling household cleaning products.
...followed by a semi-hallucinated list containing at least a few being marketed by C3PO.
> "the rest of us don’t care as long as the work is of good quality"
Copyright protects Disney.
But it also protects every creative author, no matter how disadvantaged, from mass shareholder driven behemoths.
Today "Disney likes your work" is ear music. Without copyright it would be a death nell.
If you're thinking the former I could agree with that on some level and would say that what I'm asking in my original comment is merely aspirational, but if you're suggesting the latter I'd merely point to the former and say that this is the status quo.
The alternative, creating two classes, those who the law helps and those it doesn't, gets incredibly complicated and easy to game: the powerful will get their version of the law.
In the name of protecting the weak, the law will protect the powerful. Making everything much worse.
I can think of many examples off the top of my head.
Tax brackets, accredited investors, professional regulation, varying classes of drivers licenses, voting ages, retirement age and pension eligibility... the list goes on and on.
I was referring to laws (such as copyright) that don't have an inherent class distinction dimension. Since separating classes is not a primary concern of copyright, having two classes creates an arbitrary line which will almost certainly end up where the rich want it.
This is also incorrect as copyright is intrinsically about creating two classes of people -- those who own the copyright and those who don't.
Copyright is a monetization scheme, but it's not the only one.
In this imagined world, cinemas would have no movies to show, so they'd have to pay people like Lucas to create the films such that there'd be something to put on the screen. If many cinemas got together, and maybe got loans, they could pay for bigger budget films, too
From https://www.newyorker.com/magazine/1997/01/06/why-is-the-for...
> Lucas’s most significant business decision—one that seemed laughable to the Fox executives at the time—was to forgo his option to receive an additional five-hundred-thousand-dollar fee from Fox for directing “Star Wars” and to take the merchandising and sequel rights instead.
What you can't do is use those recreations for commercials purposes. You can't sell your paintings of Mario. You can't decorate your business with Mario drawings.
That's why I've always felt like the idea that AI should be blocked from creating these things is generally not the right place to look at copyright. Rather, the issue should be if someone uses AI to create a picture of Mario and then does something commercial with it, you should be able to go after the person engaging in the commercial behavior with the copyrighted image.
With you until here for several reasons:
1. It's not possible for you as an individual consumer to know whether or not the AI result is a violation, given an AI that has been trained on copyrighted works.
2. Before you, the AI consumer, uses the generated result, a company (in this case OpenAI) is already charging for it. I'm currently paying OpenAI. That AI is currently able and willing to sell me copyrighted images as part of my subscription. Frankly that should be illegal, full stop.
I look forward to AI enhanced workflows and I'm experimenting with them today. But it's morally indefensible to enable giant corporate AIs to slurp up copyrighted images/code/writing and then vomit it back out for profit.
I see what you're saying in some cases, but in the cases where the user is explicitly attempting to create images of copyrighted characters (e.g. the Mario example), they would definitely know. I honestly don't see this as a practical issue - as far as I'm aware (and like most on HN I follow these things more than the average person), there aren't a lot of concerns about inadvertent generation of copyrighted material. It's certainly not at issue in the NYT lawsuit.
2. Before you, the AI consumer, uses the generated result, a company (in this case OpenAI) is already charging for it. I'm currently paying OpenAI. That AI is currently able and willing to sell me copyrighted images as part of my subscription. Frankly that should be illegal, full stop.
Totally fair, but I feel like it's a bit more of a gray area. If I use Photoshop to create or modify an image of Mario for personal use, we'd call that fine. I grant you that here OpenAI is doing more of the "creating" than in the Photoshop example, but we still do generally allow people to use paid tools to create copyrighted images for personal use.
I'd also pose a question to you - what if OpenAI weren't charging? Is it acceptable to train an open source model on copyrighted images and have it produce those for personal use?
I guess I just understand the law to revolve more around what the end product is used for, as opposed to whether a paid tool can be used to create that end product.
If people had to pay for the AI equivalent of that image library (ie the costs of training the model), I doubt many would. It’s phenomenally expensive. Costs for a creative tool and a copy of whatever IP you personally want to play with are negligible by comparison.
It’s never been the case before that a toolmaker could ship their tools with copyrighted materials because they’ve no control over the end product. The answer doesn’t change whether they charge or not, and there no reason why AI should change that either.
People tend to “feel like it’s a bit more of a gray area” when there is cool free stuff at stake, and I’m no exception. It would be a more convincing question if it was “what if we had to pay our fair share of the costs involved?”, rather than “what if we could just have it all at no charge?”.
But that would unveil the truth of the current situation: early AI adopters, myself included, are benefitting from an obfuscated form of theft. If OpenAI had to compensate the contributors to their training set, I wouldn't get such generous access for $20/month.
Two of my attempts:
https://chat.openai.com/share/5cd17ff3-e142-4a7d-91c2-0b2479...
https://chat.openai.com/share/04fd722b-8b3c-469b-a1a2-d58e64...
Probably not for anything commercial, not for any exhibitions or public viewing etc. You'd have to check the actual trademarks etc.
Basically, IANAL, but if you just draw a picture of Mario, all you can do is hang it on your fridge. If you make it out of colored oatmeal, that may be enough of a transformative work for you to be able to sell and exhibit it. Or, say, a satirical cartoon for your newspaper featuring Mario, that might also be okay.
Nintendo isn’t getting a cent from any of this commercial activity.
On Apple Music or Spotify if I search for Mario OST I get a bunch of third party MIDI renderings of various quality.
If you want to make your point, you need to choose something that isn't already public domain. Disney already only owns their own interpretations, and, arguably, whatever penumbric emanation they can convince a court is stealing from them, but it still certainly isn't the entire space of Snow White and Cinderella stories. There is some fairly recent stuff being used in the images in the article and there isn't even any question whether or not it's Mario or Coca Cola; if Nintendo and Coca Cola did a cross promotion I could believe the exact images that popped out.
If they were trying to claim the entire concepts of dumpy plumbers dressed in any manner vaguely like Mario that would be one thing... but that's Mario and Luigi, full stop. That's Robocop. That's C3PO. It's not even subtle. If we can AI-wash those trademarks away then we can AI-wash absolutely anything.