> how about a co-op neighborhood LLM rack?
It'll work about as well as those "wire your neighborhood for Internet as a collective" movements of the 1990s.In fact, you'll need those to deal with latency issues, if my experience with consumer ISP quality is any indication.
1. https://store.ui.com/us/en/pro/category/all-wireless/product...
You're selling a game once rather than selling a subscription, so you're locked in to paying for cloud-based LLM services indefinitely, unless you want to shut the game down after X years, which really annoys people. Also, you're incentivised to be stingy with the LLM-based features because the more you use it the more it costs you, but by running it locally you can offload that cost to the consumer.
That being said your less technical users will probably still use them remotely, and the very largest models will also probably be hosted just because of the capital cost. It doesn’t make sense to spring for a super high end rig to run a massive model locally unless you are using it very very heavily or are a serious homelab enthusiast willing to shell out some bucks.
Of course there are wildcards here like breakthroughs in model efficiency, compression, or distributed execution and training. Any of that could change the game. I get the sense that we really don’t know how far we are from optimal efficiency right now. There may be far more efficient architectures or ways of compressing these things.
Part of me envisions a Coral-like device, but the kicker/difficulty/cost problem is always going to be fast, big memory. I think that puts a bit of a price floor on some of it. Can't wait to be wrong though!
Local inference is quite inevitable.
Given how big these models are (and the steep cost for GPUs to load them), I had been thinking that most people would interact with them via some hosted API (like what openAI is offering) or via some product like Bard or Copilot which offload inference to some big cloud datacenter.
But given how well some of these models perform on the CPU when quantized down to 4, 6, or 8 bits, I'm starting to think that there will be quite a few interesting applications for fully local inference on relatively modest hardware