Compared to magsafe it is not recessed (though that has not been an issue in my experience), but on the plus side it also does data, video and is universal. Currently using the same type of adapter for my laptop, phone and tablet with the ends on various chargers and docking stations.
They had tendency to cause sparking and I lost at least one phone due to it. The phone was fine but it lost ability to be charged through the phone. And when the battery ran out it became an expensive brick.
Put 20 V Vbus on a CC line and see what happens.
I do not know if the new MagSafe is an improvement over V1 and v2, but solid connections or non-contact charging are the way to go.
I generally know very well how to take care of electronics and those ports never experienced that dreaded 'vertical tug' you describe, at least to my knowledge.
P.S. I am not a shill for Fractal, but a faithful owner.
Plus planning to build new desktop soon, I'll still probably go with them (Define 7 is my pick so far), I think I had just bad luck since they have quite solid reputation and most other cases are not to my taste or needs.
Meanwhile I have a USB-C to USB-A multi-dongle to which I have connected my mouse and keyboard and I move the whole thing between the work and private laptop on a daily basis and despite that after three years only the plug part is showing signs of wear. The socket is fine.
Same goes for the charge port in my phone. Still works as advertised even though I went through a few cables in those six years since I bought it.
Side note: I too wish this brand guaranteed quality. I have two Fractal Design cases, a Define R6 and an Era. The former is quite good, the latter is crap - panels don't fit. Btw, they cost the same (fucking expensive).
The USB-C housing is much more rigid than that of type A, so it should handle this much better. The thinner bar might also handle deflection better by virtue of flexibility.
Also, hardware engineers know that ports are operated by drunk gorillas. Incorrect usage and odd forces are considered when designing a physical interface.