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Re:Xbox will block third-party controllers to "preserve the ... by Waterluvian on Monday October 30, 2023 @08:57PM (#38078494)
Heuristics that identify inhuman inputs.
Re:Xbox will block third-party controllers to "preserve the ... by Klonoar on Monday October 30, 2023 @09:27PM (#38078859)
Cheating in games - like web scraping - are both arms races where this only works well to a point. It’s absolutely possible to fake it.
Re:Xbox will block third-party controllers to "preserve the ... by makeitdouble on Monday October 30, 2023 @09:30PM (#38078894)
Heuristics in competitive games will always bring their own sets of issues.

As it's an arms race, controller tweaks will adjust to be at the borderline of what the system detects, and on the other hand the 0.001% of the most dedicated players that actually beat that borderline will get pushined with a mere "no human can be that good" response, which is the worse outcome when the game's whole point _is_ to be that good.

Re:Xbox will block third-party controllers to "preserve the ... by 0x500x79 on Monday October 30, 2023 @09:01PM (#38078544)
This has always been my thoughts as well, and it seems like they have the data required, but I always think they are worried about some false positive issues. These companies should have the resources to build deployable models for this.
Re:Xbox will block third-party controllers to "preserve the ... by einr on Tuesday October 31, 2023 @03:59AM (#38081482)
In the speedrunning community there are plenty of players who can fairly reliably perform frame-accurate inputs (i.e. press a button exactly on a specific 1/60th of a second) so it seems to me that you would have a very, very hard time distinguishing the best legitimate players from cheaters.