Re:New Vulkan Documentation Website
by ireallywantthat on Thursday October 12, 2023 @01:59PM
(#37860616)
If you are that knowledgeable person in this domain, try to refute/discuss my content instead of asking my credentials.
What is the best alternative to Vulkan extensions in your opinion? Remember that Vulkan supports vast number of devices. I think that making featureset mandatory for all devices is not sensible approach here.
That's how you got OpenGL: by putting everything into extensions. You have to make certain extensions a part of the standard
> I did my graduation thesis in 3D particle visualisation
> Contributed to SDL, Ogre3D and jMonkeyEngine.
> What are you 3D credentials?
Appealing to Authority[1] is a fallacy/bias and a quick way to lose a debate.
Instead of saying you have all these creds and therefore your opinion matters more - explain why what you are arguing against is bad. If you are an actual expert, that will be shown through well formed arguments all on it's own.
Not all experts share your opinion, clearly, which makes this angle unhelpful.
How many cross platform applications have you shipped with Khronos APIs?
I did my graduation thesis in 3D particle visualisation and marching cubes implementation, based on a framework ported from NeXT/Objective-C in Windows/C++, using OpenGL.
Contributed to SDL, Ogre3D and jMonkeyEngine.
Also contributed to some BabylonJS stuff in WebGPU.
What are you 3D credentials?