I know that tailscale's android application is written in it but i don't think gioui is great for android apps.
> Tell me you've never done any Android development, without telling me...All this Java/Kotlin bashing is getting really old, especially for a forum like this one.
Ok, this one hurts. Why are you attacking me instead of defending your stance. All are allowed to have opinions and I am allowed to have one(It's sad to explain this to someone on forum like this one). I dream of Linux-desktop kinda situation where you can program in any language you want, where you are not hindered by any platform/framework, where you have complete freedom and where you don't want to be bothered/(vendor locked-in) by Bigcorps(looking at you Google services framework).
> write GUIs in a non-GC language like Rust which _has_ to run on what's essentially a Java VM (ART).
Haha, non-GC languages power the GUIs on Android fyi. Jetpack compose is powered by Skia. Chromium is powered by Skia. Skia is C++.
Please do your own research before commenting low-effort replies.
Show some basic ability if you want people to engage with your takes, there's already too much ignorant opinions spewed out with assumed authority on this site.
Skia is not something you use to write apps: it's a graphics engine, essentially something you use to draw polygons on the screen.
> Why are you attacking me instead of defending your stance. All are allowed to have opinions and I am allowed to have one
I apologize if any of this sounded like an attack. I was trying to be funny with that meme-like sentence formation, but I don't profess to disparage anyone's skills or opinions.
> I dream of Linux-desktop kinda situation where you can program in any language you want, where you are not hindered by any platform/framework, where you have complete freedom
Linux desktop is certainly not the dream world you describe. Practically, you _have_ to pick a toolkit: one of GTK / KDE / Qt / electron / etc. Maybe it helps to think of Android's toolkit (Views or Compose) as one of those.
So, AOSP team can obviously create Rust framework ontop of Skia(or tinyskia,femtovg,etc.), make Android APIs available in Rust, Create proper widget framework and let us create Android Applications written entirely in Rust.
> Linux desktop is certainly not the dream world you describe. Practically, you _have_ to pick a toolkit: one of GTK / KDE / Qt / electron / etc. Maybe it helps to think of Android's toolkit (Views or Compose) as one of those.
I know what I am talking about. This is exactly the freedom that I was talking about. I am able to choose any framework/toolkit I want. If i don't want any framework, that's fine too. You don't have that freedom in Android. Everything has to be routed via Java ecosystem that AOSP constructed.
Please do your own research on how AOSP is actually implemented.
> behind JNI walls, and even NDK code is obliged to make use of JNI to call into them.
What i originally told was "enable us to let create Android Applications entirely in Rust (including the GUI)" . Surely Google and AOSP projects can remove the restrictions that you mentioned and provide us alternative to Kotlin/Java ecosystem which is what i really want and hope them to do. Smartphones powered by Android are capable computers and freedom for App development is appreciated.
Please don't mention once again that "X is not implemented in AOSP. Y is required to make use of JNI calls into them". You know that this is superficial barrier and can be overcome/corrected if they wanted to.
Android Brillo demise already proved that isn't what Google cares about.
You can 100% make entire apps using nothing but C, C++, or whatever, as long as you're willing interface with the JVM that's created for you to access Android APIs.
But the Android API is a JVM API. There's no getting around that. At this point, it's another OS (i.e. not Android) if it doesn't have Java in it.
Gio UI is an immediate-mode UI, and immediate-mode UIs map very nicely to Rust. egui is quite expressive and easy to use. https://www.egui.rs/
If you had pointed at something like GTK, then yes, there is a big impedance mismatch there.
Kotlin (and Java) is fast enough for many applications, but even with the recent advancements in ART, does have overhead compared to pure native code. I can't think of a reason why the API interaction overhead would pose a problem, but if Google themselves can find use cases for almost JVM-less apps, I'm sure there are reasons to give a Rust version a try.
This isn't even remotely true and it's obvious if you'd ever looked closely at Android. This take is as bizarre as saying that whole web/JS/React ecosystem is "just" wrappers on top of Skia.
And for that same reason, you don't see many apps do the same thing. Any time Chrome needs to request a permission (access files, location, etc), it _has_ to use the system-provided Java APIs.
> Even Google's own Flutter uses a C++ engine to run Dart applications.
As do most games, so you can essentially think of Flutter as a game engine that renders apps.
> Android's JVM system is a collection of Java wrappers around C++ libraries.
As others have mentioned, this is very much not the case.
My original comment was against this. Why should this be the case?
Yea, security is not a concern. Apparently.
Sorry, what does the idea of a user interface have to do with garbage collection? They seem entirely unrelated at first blush, and it's not difficult to find GUI code written in rust.
This is such a low-effort "take" without any effort to justify _why_ you'd want something like this. There's a high amount of impedance mismatch trying to write GUIs in a non-GC language like Rust which _has_ to run on what's essentially a Java VM (ART).
At least with a language like Go, it somewhat makes sense, and has been attempted: https://gioui.org/
All this Java/Kotlin bashing is getting really old, especially for a forum like this one.