Re:Epic Games is laying off 16% of its staff
by giantg2 on Thursday September 28, 2023 @12:47PM
(#37692251)
Of it's anything like my job, it's likely that a majority of the slowness is in the non-coding steps - meetings, upgrades/config, business ideation and prioritization, etc.
[ Parent
| on HN ]
Re:Epic Games is laying off 16% of its staff
by ryandrake on Thursday September 28, 2023 @01:54PM
(#37693189)
I mean, that's like most non-junior software development jobs--at least it has been the case for all the ones I've had: Actual, physical, typing-in-of-code is usually about 5-10% of any software developer's job. The rest is tools management, configuration, compiling, merging/source control, code reviews, helping other developers, brainstorming, planning, design reviews, bug management, status reporting, project management rituals like scrum, and so on.
I think many software developers have this romantic, idealized notion that their entire job should be furiously typing code into a computer, and that anything else they have to grudgingly do is unproductive overhead.