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Re:Spellburst: LLM–Powered Interactive Canvas by verdverm on Saturday September 16, 2023 @08:15PM (#37540197)
This is neat, LLMs working on tree structures could have many more applications

Note, this is accepted for a User Interface conference: https://uist.acm.org/2023/

Re:Spellburst: LLM–Powered Interactive Canvas by Jabrov on Saturday September 16, 2023 @08:16PM (#37540202)
Is it available to try out? Or any code anywhere? Can't seem to find anything
Re:Spellburst: LLM–Powered Interactive Canvas by Blahah on Saturday September 16, 2023 @08:25PM (#37540252)
Some previews in this tweet[0], and they say the code will be released later this year.

0: https://twitter.com/tylerangert/status/1689311693195681798

Re:Spellburst: LLM–Powered Interactive Canvas by pizza on Saturday September 16, 2023 @10:03PM (#37540762)
that is insane
Re:Spellburst: LLM–Powered Interactive Canvas by tangert on Sunday September 17, 2023 @12:02AM (#37541413)
Hey original author here. Sometime later this year- the code is a mess and needs a lot of perf work before public release
Re:Spellburst: LLM–Powered Interactive Canvas by realitysballs on Saturday September 16, 2023 @08:34PM (#37540312)
I wanna try this out. What a tease
Re:Spellburst: LLM–Powered Interactive Canvas by araes on Saturday September 16, 2023 @08:03PM (#37540110)
Opening Comment for Post: Has interesting ideas on node based Large Language Model creativity applications.

Not the original author.

Written by: [Tyler Angert](Replit), [Miroslav Ivan Suzara, Jenny Han, Christopher Lawrence Pondoc, and Hariharan Subramonyam](Stanford)

Re:Spellburst: LLM–Powered Interactive Canvas by smcleod on Saturday September 16, 2023 @11:45PM (#37541320)
No git repo?
Re:Spellburst: LLM–Powered Interactive Canvas by tangert on Sunday September 17, 2023 @12:06AM (#37541438)
Hi author here. Later this year after some cleanup and perf work
Re:Spellburst: LLM–Powered Interactive Canvas by Gys on Sunday September 17, 2023 @05:35AM (#37543170)
I found this more extensive demo video: https://youtu.be/5ww0jsS9hTI
Re:Spellburst: LLM–Powered Interactive Canvas by sgt101 on Sunday September 17, 2023 @06:24AM (#37543484)
interesting that they went for a pipes based metaphor rather than a scratch like jigsaw
Re:Spellburst: LLM–Powered Interactive Canvas by TeMPOraL on Sunday September 17, 2023 @01:26PM (#37547411)
"Scratch like jigsaw" is literally just code, it's faster to write by hand.
Re:Spellburst: LLM–Powered Interactive Canvas by j_han on Monday September 18, 2023 @12:29PM (#37558417)
hi! co-author here. At the very beginning of our research process, the original problem space we were excited about was version control for creative coding tasks, which is why we ended up with the pipe-based metaphor. :)