Re:LÖVE: a framework to make 2D games in Lua
by dxuh on Wednesday September 13, 2023 @07:20AM
(#37495232)
There are some packaging tools that help with distribution (like https://github.com/pfirsich/makelove/ - I made this). What would you like improved?
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Re:LÖVE: a framework to make 2D games in Lua
by fileeditview on Wednesday September 13, 2023 @07:28AM
(#37495296)
That looks very interesting. Thanks for creating and sharing. This wasn't available back when I used Löve. Maybe I should give it another shot. I will certainly try your tool!
Re:LÖVE: a framework to make 2D games in Lua
by keyle on Wednesday September 13, 2023 @07:26AM
(#37495286)
Nice work. How did you go about app signing on macOS? It's a big issue making something that doesn't launch like the antichrist built it.
If it's supported, or not, documentation is king!
Re:LÖVE: a framework to make 2D games in Lua
by dxuh on Wednesday September 13, 2023 @08:57AM
(#37496139)
There is nothing built-in for it per se. I think you just have to sign the application from a postbuild hook, I think. I remember discussing this with the person that contributed the Mac build, but I don't remember the result of the discussion exactly. I think that was it though.