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Re:Gaussian Splatting is pretty cool by nbardy on Thursday September 07, 2023 @11:02AM (#37419937)
Why doesn’t it feel scalable or elegant.

It’s just a function call and you can always transform the NeRF into a new representation if you want to use traditional 3d software.

Re:Gaussian Splatting is pretty cool by sorenjan on Thursday September 07, 2023 @11:28AM (#37420386)
How do you edit a NeRF? Let's say I want to change material of an object in the scene, or rotate part of it, or compose several into a new scene, etc. Or animate it. It's not really a good representation of a 3D scene IMO, unless all you care about is novel view synthesis, which is what it was designed to do.

Transforming it to a mesh or SDF is cheating, then it's no longer a NeRF and of course the same cons doesn't apply anymore.

Re:Gaussian Splatting is pretty cool by Vt71fcAqt7 on Thursday September 07, 2023 @05:14PM (#37425681)
This is still an active area of research. Seems like marching cubes alone are not enough IIRC. Do you have any links I can read for NeRf to USD for example? Saw something pretty good from nvidea a while ago but still not great — still a lot of loss.