https://www.cnet.com/culture/steve-jobs-letter-explaining-ap...
As hard as it was to believe: Flash had been responsible for every single beachball that week. Yikes.
I used OSX and Flash in the late 2000s so I have no problem believing that.Funny how one could and maybe should point the same criticism towards electron.
Even in OS X it was still a bad plugin, one of Snow Leopard's headline features was that plugins were moved to separate processes so that Safari could keep running instead of bringing down the whole browser when a plugin had a problem.
But Flash also allowed many games to be easily developed and played in the browser. Lots of fun cartoons were made (the Metallica cartoons "fire bad" on Newgrounds come to my mind now).
It's a shame Flash sucked so much on Mac, since the developer behind Flash [0] did create some nice games on the Mac early in his career, namely Airborne! and Dark Castle.
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I guess Flash had to die because of how outdated, insecure, and proprietary it was. It did seem like a nightmare to support well on mobile. Just wish someone made something strictly better.
Not sure how ActiveX's sandboxing worked, but I'll bet it was even less than Flash, since it was running actual x86 code.
Turns out nearly every extension had gaping security holes.
> We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.
Ah, the dev page for these: https://hoyois.github.io/safariextensions/clicktoplugin/
People also don't remember the huge number of CVEs that Flash had: https://www.cvedetails.com/version-list/53/6761/1/Adobe-Flas...
Was it just Flash or low skilled web developers using Flash the wrong way, adding 10 Flash advertisements on a page and so on?
Since Flash was so ubiquitous on the web, this made Macs a lot slower for many tasks than Windows computers. No matter how much Steve Jobs touted the power of the G4, and boasted about the speed of Final Cut, nobody would believe it when their Mac couldn't even run a space invaders clone in IE4 fluently.
Adobe ignored performance on Apple devices for years. There was no way in hell Apple would allow Adobe to do the same to iOS.
Apple used to ship a dev app called "Spin Control" that would log stack traces whenever an app failed to drain its event queue in a timely manner (i.e. beachball). One time I accidentally left this open for an entire week, went about a bunch of assorted business, and when I came back every single stack trace had to do with flash, and there were many. Either flash in a browser or flash in a browser embedded in something else (ads embedded in 404 pages for broken help pages that were never even displayed, lol). At first I thought it had to be a mistake, a filter I had forgotten about or something, so I triggered a spin in Mail.app by asking it to reindex and sure enough that showed up as the first non-Flash entry in Spin Control.
As hard as it was to believe: Flash had been responsible for every single beachball that week. Yikes.