If you actively make decisions to upset the players, then don't act confused when your player rating tanks.
Games get review-bombed for the silliest reasons nowadays. Often times, a fundamentalist minority of gamers feels overly protective about "their" franchise, reacting to even the tiniest disturbance with maniacal anger. If a game has a high score from critics and a low score from users, to me that's actually a good sign that the game might even try something interesting (Last of Us II would be an example here). Of course, the critics score for Diablo IV was the post-release score, not including these new patches, so it might very well be that it really is worse now...
It's worth noting that Diablo 3 went through similar pains upon release; though with less "read the room" type issues like they're having now.
You must have missed the 2.2 score that it currently has after being review bombed due to recent development decisions.
On a personal level, I will say that they got the campaign right, but the rest of the game is incomplete. This game should have been released as a public beta — it’s currently not close to being a complete experience, imho.