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Re:Magic123: One Image to High-Quality 3D Object Generation by Geee on Thursday August 03, 2023 @08:44PM (#36994031)
Why are researchers focusing on single-image reconstruction? It seems like a party trick which isn't very useful, and pretty much impossible to reconstruct the original object accurately. It would be much more useful if many images from different angles could be used. Somewhat like NERF, but also predict missing views with 2D diffusion. Adding more images would get the model closer to ground truth.
Re:Magic123: One Image to High-Quality 3D Object Generation by vlovich123 on Thursday August 03, 2023 @11:55PM (#36995314)
Because there’s people working on all sorts of different problems and solving a problem in one area can apply better to some problems than others. Not to mention that solution approaches can often cross pollinate.

Research is additive not a zero sum thing.

Re:Magic123: One Image to High-Quality 3D Object Generation by inconceivable on Friday August 04, 2023 @12:30AM (#36995498)
yeah, it's totally useless.... unless of course, you have only one image of the thing you're trying to model. and getting a second image will take millions of dollars or another trip around the earth from orbit.

lmao are you for real?

Re:Magic123: One Image to High-Quality 3D Object Generation by zdkl on Friday August 04, 2023 @02:36AM (#36996221)
Re:Magic123: One Image to High-Quality 3D Object Generation by fxtentacle on Friday August 04, 2023 @03:39AM (#36996720)
They likely focus on the 1 image case because there it's the easiest to show visual progress over the competition. If you have 50+ images, the tech from 10 years ago is already good enough to get Hollywood-quality 3D scans.

From what I understand, they use the text keywords detected from the image as guidance and they also apply a loss between the current diffusion state and the source image. In effect, this is stable diffusion for 3D shapes but with clever conditioning. That means this algorithm will also work just fine if you have 2+ input images.

Re:Magic123: One Image to High-Quality 3D Object Generation by timlod on Friday August 04, 2023 @04:31AM (#36997127)
Do you have any source for scene reconstruction being hollywood-quality given 50+ images 10 years ago (assuming the images don't come from a controlled environment)? I can find for example this from 2016: https://substance3d.adobe.com/magazine/go-scan-the-world-pho... However, there's still a lot of manual work involved, and you don't easily get near-perfect PBR textures (which would be what I'd consider hollywood-quality). I'd say the devil is in the details - if you want the best quality, you'd still need to control a lot of the environment.

The more assumptions you can bake into the parameters of some model, the more degrees of freedom you get in the actual measurement process (e.g. reducing the amount of actual data necessary).

Re:Magic123: One Image to High-Quality 3D Object Generation by fxtentacle on Friday August 04, 2023 @03:05PM (#37004387)
Agisoft PhotoScan was publicly released in 2010 and I know someone who used the beta for scenes in a movie that hit cinemas in 2014.

But yes, the images totally came from a controlled environment. They rented like 50 similar cameras and hardware-synchronized the shutters.

Re:Magic123: One Image to High-Quality 3D Object Generation by wkat4242 on Friday August 04, 2023 @06:00AM (#36997750)
True but 50+ images only work if they're good quality.

What would really make a difference if you could make a decent model from 30 images snapped by a drunk teenager on their $200 budget phone in bad lighting.

If money and resources are not an object then yeah it's easy but for most people it is.

Re:Magic123: One Image to High-Quality 3D Object Generation by fxtentacle on Friday August 04, 2023 @03:06PM (#37004402)
Renting a matterport pro is like $200 per day, so that should be well within the budget of most hobbyists
Re:Magic123: One Image to High-Quality 3D Object Generation by wkat4242 on Friday August 04, 2023 @05:58PM (#37006406)
Yeah but it becomes a totally different thing if you have it in your pocket whenever needed.

The best camera is the one you have with you, and the same goes for this too.

Re:Magic123: One Image to High-Quality 3D Object Generation by colordrops on Friday August 04, 2023 @05:31AM (#36997551)
It's not impossible, as you can find a good artist that can do it. If a human can do it, then there's at least a chance that ML can do it as well. Unless there is something about the problem space that I'm misunderstansing.
Re:Magic123: One Image to High-Quality 3D Object Generation by lelanthran on Friday August 04, 2023 @06:35AM (#36997976)
Party trick? To me this looks like a game changer for developing 3D art for videogames.

It's not there yet for AAA games, but will get there in time. In the meantime, right now as it is, it's could save days of time for the indie game dev.

Re:Magic123: One Image to High-Quality 3D Object Generation by danuker on Friday August 04, 2023 @07:47AM (#36998594)
Indeed; the entertainment industry doesn't need CAD-level accuracy.
Re:Magic123: One Image to High-Quality 3D Object Generation by codetrotter on Friday August 04, 2023 @07:00AM (#36998218)
In their example video they use an illustration of Iron Man.

Seems valuable to be able to generate 3d models from single 2d illustrations, for games and other media.

And there are probably heaps of other applications as well.

Re:Magic123: One Image to High-Quality 3D Object Generation by PeterStuer on Friday August 04, 2023 @07:48AM (#36998610)
Sometimes you want to construct a 3D model from a single image. E.g. Stable Diffusion is pretty good at generating images of original miniatures for gaming. Will be interesting to see how SD to Magic123 to 3D print will work for this.
Re:Magic123: One Image to High-Quality 3D Object Generation by washadjeffmad on Friday August 04, 2023 @08:08AM (#36998825)
Scale. You have to be able to do it once to be able to do it at all.

This is just for creative/artistic use, because you obviously don't want software to "guess" on something used for engineering. In that case, you would use an appropriate 3D scan.

Also, 3D assets aren't generally created as scenes. A 3D-2D-3D pipeline also has wide application in AR, VR, standalone modeling, animation, etc.

Re:Magic123: One Image to High-Quality 3D Object Generation by elif on Friday August 04, 2023 @08:19AM (#36998938)
As long as the voxels are weighted by some sort of confidence value, generating a high quality 3D model based upon a dozen or so goodish quality models is a trivial fitting task.

The problem with the multi-perspective approaches are: to do it well you need lasers and extremely stable AND perfectly localized observation points, making it slow, expensive and fragile for robotic applications, OR the image-to-model component of it is a grotesque anti-physics artifact hallucination which reinforces entropy as much as it does valid data leading to shitty models.

Essentially, this single image to 3D step is the key to both forms.

Re:Magic123: One Image to High-Quality 3D Object Generation by kordlessagain on Friday August 04, 2023 @09:00AM (#36999360)
Our minds build internal models from what we are seeing. What you perceive of the world is pulled from this model, which is "running" in mind and is apparently 3D.

To effectively mirror this process in machines, we need models that can extrapolate a 3D environment and it's objects from sensors. If we can get an approximation of what something looks like from a different perspective, it's valuable for naviatigation and objective planning.

We could also theorize about the effects it will have on machine's awareness and attention.

Re:Magic123: One Image to High-Quality 3D Object Generation by jasonjamerson on Friday August 04, 2023 @03:49PM (#37004957)
It's incredibly useful: you could pull a 3D model from an old photo, or even a painting, clean it up a bit, and use it.