timlod
For GIN for example, perfomance depends a lot on the size of the search input (the fewer characters, the more rows to compare) as well as the number of rows/size of the index.
It also mentions GiST (another type of index which isn't mentioned anywhere else in the article)..
This as opposed to a tweet about someone who 'read a life cycle analysis article in some engineering journal like 10 years ago'.
Please don't spread misinformation.
Ultimately it depends on how much work you do and how efficient an audio thread you built. pedalboard is not a library which does audio playback itself, it just effects buffers you give it. I used python-sounddevice, which are bindings for PortAudio - if you don't use much CPU you can comfortably run plugins in realtime.
Obviously you're still beholden to the GIL in Python (until further notice) so if worse comes to worst you might experience the unlucky dropout.
I had no clue what a fog harp is, turns out it's used for harvesting water - interesting tech!
I think it's really neat, but the results look like it could take more time to fix the output than using a manual approach (if really accurate results are required).
Especially about ChatGPT et al. - I use it daily, but having the proper foundation to discern and verify its output shows me that it's still very far from being a competent programmer for any but the 'easy' tasks which have been solved hundreds of times over.
Like I hinted, I also view all of this hype sceptically. I dislike the 'we need AI in our org now!' types and am not planning on taking on projects if I don't see their viability. But there's obviously still a lot of demand and people offering services like those in TFA who're just looking to cash in, and that seems to work.
If you can find projects you believe you can make a difference in with your background, why not give it a shot?
Note that I don't usually work in that particular space (I prefer simple solutions and don't follow the hype), didn't sell myself using 'AI' (I was referred), and also would always tell a client if I believe there isn't much sense in a particular ask.
This particular project really uniquely benefits from this technology and would be much harder, if possible at all, otherwise.
There is industry-changing tech which has become available, and many orgs are starting to grasp it. I won't deny that there's probably a large percentage of projects which fall under what the author describes, but these claims are doing a bit of a disservice to the legitimately amazing projects being worked on (and the competent people performing that work).
The source separation only seems to be available when downloading their app, which I didn't do, so I can't comment on that.
It shows how wasteful these new Intel processors are compared to their direct competition.
As a power user, Linux is just so much nicer. I constantly get frustrated, especially with macOS, about stuff that I can’t easily. In Linux my stuff works and if it doesn’t it can be made to work (usually). In Windows/Mac it’ll often take considerable effort to make the system work the way I want, or it’s just not possible.
I think with proprietary software ‘it just works’ is only a thing if you’re happy with the basic experience that is tuned to the average person. If you have more complex needs, you should be using Linux (and if you know your stuff or use the right distro, things will likely also ‘just work’).
But I don’t think I can agree with what you meant then - why would our brain mostly ignore it in real life but not in video games? Where is the transition from something feeling real (in an immersive way) to us not liking it because it feels awkward, and why does it happen? I’m imagining a “perfect simulation” game which is like real life in ways that matter/don’t get in your way in terms of gameplay - I think everyone would be awed (of course this can be argued though). What would need to degrade in terms of realism for it to seem awkward/not be immersive anymore?
I agree with the movie example, but in a game you don’t have to watch the mundane - it’s just background “noise” to make the world believable.
I think it depends on the type of game you have, but I wouldn't underestimate this type of technology for say, open world games where it might make the game more immersive due to convincing realism.
LLM Engineering: Structured Outputs (Course)
A couple of pieces of advice to people who might be struggling with their tinnitus:
1. You need to learn to cope with it - once you're used to it, it will mostly fade into the background and be manageable. Accepting that it'll never be silent again was very difficult, but that's the only thing hat helped me feel better in the end.
2. Wear ear plugs when it gets too loud! It's too easy to get irreversible damage to your hearing, and that's the only thing you can really do - prevent it.
Curiously, yesterday I woke up at night because the tinnitus had gotten louder again - stupidly, I played drums the other day at a jam session without earplugs. I could punch myself for that one, and see it as (yet another) wakeup call to be more careful.
Compared with the Ableton workflow my bandmates are using nowadays, I still prefer S1.
Note: Studio One is a DAW (digital audio workstation). Other offerings that exist on Linux include Ardour, Bitwig and Reaper.
Studio One 6.5 is now available as public beta version for Ubuntu Linux
Is there an LLM for condensing and surfacing recent research?
I've been using ChatGPT for a while now, and find it (among other things) great to get a pointer at some seminal papers (usually older) which to seed my search with.Something I yearn for is a way to quickly learn about recent advances in some more niche topics I'm not already too familiar with, mostly to quickly advance/curb some ideas. I feel like it should be possible to make an LLM aware of...
The more assumptions you can bake into the parameters of some model, the more degrees of freedom you get in the actual measurement process (e.g. reducing the amount of actual data necessary).
I always thought people only still used vanilla notebooks because that's what people say they use, e.g. "I work with Jupyter notebooks" (even though that may well be in JupyterLab). So most regular users wouldn't necessarily know about JupyterLab.
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Data Science - freelance and consulting both possible.
https://loderhose.com (contains contact info)
https://www.linkedin.com/in/tim-loderhose/
Technologies: most tech relevant to Data Science/Engineering, e.g. PyTorch, pandas, scikit-learn, FastAPI, etc.
I have both BSc/MSc in Data Science and over 4 years of professional experience working as a Data Scientist with all kinds of data. I don't shy away from any data problem, and value reproducibility and code quality in my work. Feel free to ask for a quick chat!
There is a large amount of small and niche businesses here which are not profit-driven.