Re:Why I use the D programming language for scripting
by taberiand on Sunday July 30, 2023 @07:02AM
(#36929917)
I think a lot of people who write off C# don't realise how much it has advanced particularly in the last few years.
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Re:Why I use the D programming language for scripting
by lloydatkinson on Sunday July 30, 2023 @10:26AM
(#36931437)
You’re right - it’s why there’s comments even in HN like “you can’t run C# on Linux” and the like.
Re:Why I use the D programming language for scripting
by pjmlp on Monday July 31, 2023 @05:50AM
(#36940466)
C# is getting that sweet spot of how a modern version of Modula-3 should look like.
I also expect the same for Java, if Valhala ever makes it.
So even though Remedy Games had some experience with D, it is C# that gets all the attention as C++ alternative in tooling and graphics engine scripting, while everything that isn't performance critical in Android (no GC at all), gets written in Java/Kotlin.
These are two good examples of how D lost a potencial market, by always re-inventing itself for the next wave of developers that will finally get D and leave everything behind to adopt it, instead of focusing on having something to make it special for adoption.