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Re:A new C# MUD based on DIKU and ROM by malkamius on Monday July 24, 2023 @06:59PM (#36855420)
Crimson Stained Lands is a Multi-User Dungeon (MUD) featuring races such as elf, human, dwarf, orc, and minotaur. Play as one of our many classes including assassin, bard, healer, mage, paladin, ranger, shapeshifter, thief, and warrior.
Re:A new C# MUD based on DIKU and ROM by supazek on Tuesday July 25, 2023 @03:03AM (#36858925)
Thanks, buddy
Re:A new C# MUD based on DIKU and ROM by debo_ on Monday July 24, 2023 @09:23PM (#36856626)
Upon seeing this, I was compelled to check if Medievia.com is still active. Holy moly, it is.
Re:A new C# MUD based on DIKU and ROM by weard_beard on Monday July 24, 2023 @09:30PM (#36856690)
I quit sometime shortly after the introduction of weather systems and dragon rampages. I assume by now it has achieved sentience.

*All I remember is if you get stuck somewhere around level 15-20 try farming the theater in Riverton. Do a trade run to make the trip worthwhile. You can load up on Oak Staves and golden healing potions in the shop and just spam kill a bunch of creatures roaming the streets to speed through this usually sticky spot. Then go to refuge.

Re:A new C# MUD based on DIKU and ROM by debo_ on Monday July 24, 2023 @09:34PM (#36856719)
I just joined the discord. They're hiring a developer (paid position.) What a time to be alive.
Re:A new C# MUD based on DIKU and ROM by weard_beard on Monday July 24, 2023 @09:37PM (#36856758)
My guess is the guys who did the UI for Dwarf Fortress on Steamdeck have a new project :-) At least I can dream.
Re:A new C# MUD based on DIKU and ROM by trentonstrong on Tuesday July 25, 2023 @03:32PM (#36868098)
Recently came back and hero'd a character for old times sake. The people who still play are a good crew and very welcoming of anyone who wants to play.

It's a different game with fewer players, in that you have the run of desirable zones like Demonforge or Bloodstone but the meta for running them has changed to account for smaller formations. Really fun!

Re:A new C# MUD based on DIKU and ROM by debo_ on Wednesday July 26, 2023 @10:03PM (#36887962)
I haven't played since 2002 or so, but I've been thinking of trying again!
Re:A new C# MUD based on DIKU and ROM by pjmlp on Tuesday July 25, 2023 @02:36AM (#36858747)
Ah the days of playing MUDs on UNIX and fixing the Pascal code to extend the game in new ways.
Re:A new C# MUD based on DIKU and ROM by tryfinally on Tuesday July 25, 2023 @04:25AM (#36859504)
Always interested in a C# game codebase, thanks for sharing!
Re:A new C# MUD based on DIKU and ROM by 1323portloo on Tuesday July 25, 2023 @11:09AM (#36863441)
Ahh, I remember the good old days of MUDding (and not working on my physics homework as I should have been). My old stomping ground is still alive and kicking, surprisingly: https://www.alteraeon.com/ with 70 users currently on! Its codebase was "built entirely from scratch" and is "DIKU-like". Written in C, the way the gods intended (joking). Wild that these text-based games are still finding new players.
Re:A new C# MUD based on DIKU and ROM by davidandgoliath on Tuesday July 25, 2023 @05:03PM (#36869512)
Thank you muds for introducing me to coding, and typing fast :)
Re:A new C# MUD based on DIKU and ROM by nateb2022 on Tuesday July 25, 2023 @06:12PM (#36870364)
Indeed. I began playing MUDs in 2017, and from 2017-2020 my typing speed went from 30wpm to 150wpm. I also learned to touch type.