Re:Show HN: The full source code and assets for my custom ga...
by Solvency on Monday July 10, 2023 @09:50PM
(#36675541)
So... not from scratch?
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Re:Show HN: The full source code and assets for my custom ga...
by becquerel on Tuesday July 11, 2023 @03:08AM
(#36677434)
Here 'from scratch' probably means 'from fundamentals', e.g. without a prefab game engine, as opposed to 'taking no inspiration or lessons from anyone else or using any library code written by other people'.
Though that would be one hell of a project.
Re:Show HN: The full source code and assets for my custom ga...
by mknsri on Tuesday July 11, 2023 @03:15AM
(#36677483)
I mentioned in a couple of places that I did use other people's file loading libraries (mainly Sean Barrett's excellent stb libs).
“If you wish to make an apple pie from scratch, you must first invent the universe” :)
Re:Show HN: The full source code and assets for my custom ga...
by rootlocus on Tuesday July 11, 2023 @04:40AM
(#36678074)
> “If you wish to make an apple pie from scratch, you must first invent the universe” :)
This is something I posted on Casey's first handmade video, together with some counter arguments to his rant on the shortcomings of c++ and windows. He has since disabled comments.