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Re:Show HN: The full source code and assets for my custom ga... by Solvency on Monday July 10, 2023 @09:50PM (#36675541)
So... not from scratch?
Re:Show HN: The full source code and assets for my custom ga... by becquerel on Tuesday July 11, 2023 @03:08AM (#36677434)
Here 'from scratch' probably means 'from fundamentals', e.g. without a prefab game engine, as opposed to 'taking no inspiration or lessons from anyone else or using any library code written by other people'.

Though that would be one hell of a project.

Re:Show HN: The full source code and assets for my custom ga... by mknsri on Tuesday July 11, 2023 @03:15AM (#36677483)
I mentioned in a couple of places that I did use other people's file loading libraries (mainly Sean Barrett's excellent stb libs).

“If you wish to make an apple pie from scratch, you must first invent the universe” :)

Re:Show HN: The full source code and assets for my custom ga... by rootlocus on Tuesday July 11, 2023 @04:40AM (#36678074)
> “If you wish to make an apple pie from scratch, you must first invent the universe” :)

This is something I posted on Casey's first handmade video, together with some counter arguments to his rant on the shortcomings of c++ and windows. He has since disabled comments.