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Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @06:41AM (#3666197)
That's my target, I hope that when the Raspberry PI will be available enough, Codakido will be functional enough to be a good alternative to the BBC micro BASIC.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by kokey on Monday March 05, 2012 @10:59AM (#3666922)
I like the choice of Lua and SDL, not only as a modern LOGO/BASIC alternative. I think it can go much further.

I guess as a minimum you want the editor to function to the level of notepad/pico/nano, and then perhaps have helpers with regards to indenting, and after that error marking similar to that of QBASIC, and after that syntax highlighting.

Re:Codakido, Lua/SDL programming environment for Kids, with ... by gaius on Monday March 05, 2012 @12:35PM (#3667361)
You might be surprised how "modern" BBC Basic is, even today.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by zem on Monday March 05, 2012 @06:12PM (#3668881)
yeah, it had some very well-thought-out features. dijkstra notwithstanding, i am glad it was my first language.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by asb on Monday March 05, 2012 @06:52AM (#3666217)
Hi Salvatore. I'll run it on my alpha board this evening and let you know how it currently performs.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @06:57AM (#3666231)
That's awesome asb, thanks!
Re:Codakido, Lua/SDL programming environment for Kids, with ... by seclorum on Monday March 05, 2012 @10:30AM (#3666813)
Works great on my Beagleboard already! 10 points to you for using SDL and making it build so cleanly ..

EDIT: just wanted to add, it works fabulously on my Open Pandora console as well!

Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @11:11AM (#3666969)
Great :) Thanks you for testing it. Probably adding full screen support makes sense at this point.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by seclorum on Tuesday March 06, 2012 @11:29AM (#3671683)
Annnd .. here's a followup one day later. I released the PND for the Open Pandora console, in case anyone is interested:

http://boards.openpandora.org/index.php?/topic/7405-here-is-...

Added fullscreen support and wrapped it in a launcher for file selection, courtesy of PickleLauncher (helpful utility for precisely this sort of thing in the Open Pandora scene..)

Re:Codakido, Lua/SDL programming environment for Kids, with ... by seclorum on Monday March 05, 2012 @11:30AM (#3667050)
Quite easy to do! :)

BTW, I wanted to say that I think that Lua as a first-programming-language for kids is a great idea! So much easier to explain a Lua table to someone than types and so on .. And quite performant, in the end, eh? I've been using MOAI for cross-platform game development, and now your little project is going to get some love in the homebrew sense, too .. what about adding sound at some point?

Re:Codakido, Lua/SDL programming environment for Kids, with ... by asb on Monday March 05, 2012 @02:01PM (#3667803)
Appears to be painfully sluggish under X (Raspberry Pi doesn't yet have graphics acceleration there, totally not your fault). Somewhat better under SDL on the framebuffer, but I keyboard input doesn't seem to be working there. I only gave this a really quick go and it's on a wheezy rootfs I prepared, but running a rather old version of the RPi kernel. I'll delve into it in more detail later in the week.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by zxdunny on Monday March 05, 2012 @12:17PM (#3667273)
I'm also hoping to port this to the rPI: http://www.specbas.co.uk which is Sinclair BASIC for modern PCs... Seems the PI is going to be spoilt for choice :)