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Re:Codakido, Lua/SDL programming environment for Kids, with ... by antirez on Monday March 05, 2012 @11:11AM (#3666969)
Great :) Thanks you for testing it. Probably adding full screen support makes sense at this point.
Re:Codakido, Lua/SDL programming environment for Kids, with ... by seclorum on Tuesday March 06, 2012 @11:29AM (#3671683)
Annnd .. here's a followup one day later. I released the PND for the Open Pandora console, in case anyone is interested:

http://boards.openpandora.org/index.php?/topic/7405-here-is-...

Added fullscreen support and wrapped it in a launcher for file selection, courtesy of PickleLauncher (helpful utility for precisely this sort of thing in the Open Pandora scene..)

Re:Codakido, Lua/SDL programming environment for Kids, with ... by seclorum on Monday March 05, 2012 @11:30AM (#3667050)
Quite easy to do! :)

BTW, I wanted to say that I think that Lua as a first-programming-language for kids is a great idea! So much easier to explain a Lua table to someone than types and so on .. And quite performant, in the end, eh? I've been using MOAI for cross-platform game development, and now your little project is going to get some love in the homebrew sense, too .. what about adding sound at some point?