Most iphone/android fps games look like PC games did ~2003
IIRC the mobile RAGE is essentially an dumb on-rails shooter. The PC version is significantly more vast, complicated, and graphically impressive.
A mobile phone already exposes a touch-screen interface/proximity sensor/accelerometer/gps/bluetooth/etc The interface is richer, but different - in the same a dualshock is different from a keyboard. You do not need to separate a user from a phone if they have a power cord trailing to their phone. But actually, you dont even need to do that. Your phone can remain docked and your joystick can have a mic to answer calls.
I do understand that a mobile chipset may trail PC chipsets - but I'm comparing mobiles to consoles, which already trail and are still accepted.
Quad core mobile chips are already in production and PS3 capable mobile GPUs are 6 months away (ARM Mali T-658).
Why is a console, a console and not simply a power/cooling/connectivity dock for a suitably powerful mobile device ? Id's flagship game, RAGE, has been supremely playable on an iphone for ages now.
Consoles like PS3 and Xbox already lag desktop-grade video hardware by 5-6 years, yet have a large market - so why cant the same be true for mobile hardware ?