Re:Valve working on 'Steam Box' gaming console with hardware...
by ConstantineXVI on Saturday March 03, 2012 @07:32AM
(#3660028)
It's a rail shooter because of control issues, not power. Drop your phone in a dock attached to a gamepad, and those issues disappear.
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Re:Valve working on 'Steam Box' gaming console with hardware...
by mgcross on Saturday March 03, 2012 @10:17AM
(#3660238)
According to Carmack, it's on rails to reduce file size (texture LOD):http://toucharcade.com/2010/11/19/john-carmack-on-rage/
Re:Valve working on 'Steam Box' gaming console with hardware...
by teamonkey on Saturday March 03, 2012 @11:05AM
(#3660336)
And then some. On the 360 Rage comes on 3 8GB DVDs. The megatexturing method that Carmack favours is intensely data-heavy.
Re:Valve working on 'Steam Box' gaming console with hardware...
by jiggy2011 on Saturday March 03, 2012 @10:17AM
(#3660240)
Look at screenshots of both, the iphone version looks great for a portable game but there are differences in the level of detail.
Most iphone/android fps games look like PC games did ~2003