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Re:Flattening ASTs (and Other Compiler Data Structures) by tjalfi on Sunday July 02, 2023 @03:47PM (#36564969)
It isn't a real problem. Blender supports only little-endian targets and the code byte swaps data files as needed. I guess someone could port it to AIX, z/OS, or Linux/zSeries, but that's unlikely at best.

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