Re:Flattening ASTs (and Other Compiler Data Structures)
by tjalfi on Sunday July 02, 2023 @03:47PM
(#36564969)
It isn't a real problem. Blender supports only little-endian targets and the code byte swaps data files as needed. I guess someone could port it to AIX, z/OS, or Linux/zSeries, but that's unlikely at best.
[ Parent
| on HN ]
There are no comments on this comment yet.