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Re:Flattening ASTs (and Other Compiler Data Structures) by Joker_vD on Sunday July 02, 2023 @10:25AM (#36561771)
> Serializing is IO-bound

Once upon a time, DMA did not meaningfully exist in the x86 world, so an IO-bound task was also CPU-bound.

Re:Flattening ASTs (and Other Compiler Data Structures) by bestouff on Sunday July 02, 2023 @12:56PM (#36563276)
Yes of course, but the original example was Blender, running on today's hardware. IMO this is just sloppy engineering in this case.