Re:Developer tools to create spatial experiences for Apple V...
by Closi on Wednesday June 21, 2023 @07:41PM
(#36426297)
That’s not exactly the modern oculus experience - the Quest is “strap and go”.
Re:Developer tools to create spatial experiences for Apple V...
by dmix on Wednesday June 21, 2023 @08:27PM
(#36426615)
Yeah my Quest 2 never had that issue. Updates were always super fast or non intrusive too.
Best $300 I’ve spent in the last 5 years.
Re:Developer tools to create spatial experiences for Apple V...
by Aeolun on Wednesday June 21, 2023 @10:09PM
(#36427211)
But google earth is gone. That was seriously one of the best apps on the device :(
Re:Developer tools to create spatial experiences for Apple V...
by throwawaymobule on Wednesday June 21, 2023 @11:28PM
(#36427696)
i thought that was desktop only. is it completely gone now?
wander works on the quest 2, but doesn't have 3d features in streetview.
Re:Developer tools to create spatial experiences for Apple V...
by andybak on Thursday June 22, 2023 @01:58AM
(#36428469)
See above
I rarely use my Rift S these days - not because the hardware isn't good - but because the software experience is an absolute dog's anus. Wanted to play Beat Saber the other day. Turned on the PC. 25 minutes later, ready to open Steam. Whoops, now the Oculus app says its out of date. Another 10 minutes faff because what it actually meant was "you need to migrate to a Meta account". Then I had to sit through the tutorials again. Then Steam decided Beat Saber needed updating and took 45 minutes to download 800MB on gigabit fibre. Finally, after just about 90 minutes, I could play Beat Saber.
$3500 to not sit through that absolute omnishambles of a torture ever again? Sign me up.