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Re:Releasing an indie game on 3 consoles at once and failing... by wodenokoto on Monday June 19, 2023 @05:15AM (#36388957)
> First the Ouya, which turned out to be a total flop,

They still paid for the initial development, so it is hard to argue that was a bad place to start.

Re:Releasing an indie game on 3 consoles at once and failing... by jeroenhd on Monday June 19, 2023 @10:47AM (#36391678)
It's a good deal for sure, but it didn't do the creative work that is the game any favors. It basically killed off the exclusivity deal that indie studios can often get for on-platform advertising.