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Re:Quake's lightning gun bug explained by nottorp on Thursday June 15, 2023 @04:05AM (#36337669)
I remember Carmack announcing that the scripting language for Quake will be "interpreted ANSI C". Never checked how standard he made it though.

That was back when he posted dev updates in his .plan file.

Re:Quake's lightning gun bug explained by vkazanov on Thursday June 15, 2023 @05:25AM (#36338119)
QuakeC looks like C on the surface but is a much, much simpler language. Modern dialects are quite a bit more advanced (while still targeting the same vm).