Re:Quake's lightning gun bug explained
by mewse-hn on Thursday June 15, 2023 @02:53AM
(#36337250)
It's QuakeC - quake's proprietary scripting language that compiled down to a file called progs.dat
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I remember Carmack announcing that the scripting language for Quake will be "interpreted ANSI C". Never checked how standard he made it though.
That was back when he posted dev updates in his .plan file.