What’s hard to fathom is just good eye tracking can be on these systems and how many hacks such tracking enables. They can for example spend extra rendering time on the pixels in the center of your vision and update this fast enough that you don’t notice the difference. Similarly using adaptive focal control the screen can always be in focus no matter what depth you focus on.
I guess that's easier for vr than ar and may tend to exaggerate any issues in the depth mapping.
In terms of VR it depends on how well you can pull off the blur based on eye tracking vs how much control you have over focal lengths. A perfect version of either is probably equivalent, but doing both reasonably well is probably easier than taking just one close to perfection.
Seems like that would be the case otherwise it would cause insane stress guess apple isn't dumb.
I think it would have to be something like immersive AR glasses on the order of glasses for simple corrective lenses to have the level of comfort necessary to not only want to use it, but use it long enough to actually be seeing a productivity increase.
You'll be fatigue from having a screen on your face within an hr.
Direct social interactions seem really... creepy. It somehow appears rude, like looking at your phone while speaking or pointing a smartphone in someone's direction while potentially filming them.
But if this device enables WFH in the garden/nature where it's too bright for laptops or installing a desktop would be impractical, now that sounds great!
This is better than a Covid mask in that even Version 1 lets people see “behind the mask”, kind of. By version 14 it’ll be so completely natural that it won’t occur to anybody on HN to even comment on this aspect of it.
I would like an AR device that acts as a monitor for my Macbook or phone, isn't so heavy that it pinches my nose or strains my neck, isn't pixely, has a wide field of view with low-to-no distortion, and overall doesn't feel like a McDonald's Happy Meal toy.
You would have to make your virtual monitors pretty big in order to have a lot of comfortably readable content and that sounds like an ergonomics nightmare to be moving your neck around all day looking all around your virtual screens.