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Re:OpenMW: Open-source TES3: Morrowind reimplementation by yomlica8 on Friday June 09, 2023 @03:35PM (#36262979)
Morrowind's predecessor Daggerfall had randomly generated dungeons. Overall, they were pretty bad although they were kind of interesting and added variety. I got the impression they randomly stuck basic dungeon chunks together to build them.

The idea of using the AI to generate new similar textures is a pretty cool one.

Re:OpenMW: Open-source TES3: Morrowind reimplementation by tacocataco on Saturday June 10, 2023 @09:18AM (#36270216)
Speaking of daggerfall, a while ago I saw it got ported to Unity. Its free on GOG if you wanna try it out. Makes the game look way better.

IIRC, daggerfalls map is as big as europe, so it was easy to overlook the replicated chunks.

https://www.gog.com/game/daggerfall_unity_gog_cut