Still though, isn’t Minecraft streaming mostly single player? I assumed latency is the big concern with VMs.
Although I also have very little gaming experience, I can imagine for very good players even slight delays are widely noticeable.
but btw Minecraft is Java, right? So technically it’s on a VM anyway lol. (I know, not really the same, making a joke)
Either way though, no matter how you sandbox Minecraft, at least your Minecraft account is going to be vulnerable.
This wouldn't even be a good way to protect yourself, because the useful things are all tied to the game account, which would be inside the VM.
Data does not persist though, so maybe create a setup script to install mods combined with cloud syncing for saving game state. https://learn.microsoft.com/en-us/windows/security/applicati...
I’m not a malware expert by any means, but I am pretty sure VMs are extremely hard for malware to escape when it isn’t expecting it.
And VMs take almost no technical skill to set up nowadays.