http://www.biyubi.com/eng_principal.html
Anyway thanks for the links!
It makes me wonder what he does professionally, and how much it pays. Is it a valuable(to companies) skill even?
http://www.amazon.com/Toledo-Nanochess-commented-source-code...
It was certainly a humbling experience for me.
C:
Nanochess online: https://nanochess.org/chess3.html
Micro-Max: https://home.hccnet.nl/h.g.muller/max-src2.html
assembly:
Atomchess Game
The world's smallest chess program in x86 machine code, only 326 bytes!
https://smmax.sourceforge.net/
Written in C:
"The current "shrinking level" of this version is around 670 bytes." ...
"Later on this version has been extended to allow playing with full FIDE rules, meaning including the management of en-passant, castling and under promotion. This new version is around 750 characters (35 lines of codes when pretty printed)."
+
full FIDE version assembly 583 bytes .COM
+
ZX81 1K version
more boot sector games (includes this OS): http://www.lulu.com/shop/oscar-toledo-gutierrez/more-boot-se...
This Toledo family is amazing. I wonder if this will be the future of SD craftmanship, now that Moore's law seems to come to an end and we are forced to look at optimizing the performance of our software stack.
https://news.ycombinator.com/item?id=20569438 (2019)
As a teaser, from the above:
> For those not aware of the background, the author is a wizard from a secretive underground society of wizards known as the Familia Toledo; he and his family (it is a family) have been designing and building their own computers (and ancillary equipment like reflow ovens) and writing their own operating systems and web browsers for some 40 years now.