The low res, jerkiness, having to use controllers, etc. wether or not the apple experience is worth it is up to the person.
I don't see these as "metaverse" glasses or VR/AR as much as a $3500 display.
From Carmack's Oculus Connect 2018 talk:
> With Oculus Go, about 80 percent of usage time has been for viewing "media" and only 20 percent for gaming.
> Oculus Go and Rift are much "stickier," he says, with users that "come back... week to week and spend a lot of time in it."
https://arstechnica.com/gaming/2018/09/carmack-oculus-quests...
if the vision pro gives me a laptop-mac experience in vr without needing a separate computer with me, that's a pretty compelling use case to me
And you should be able to have your separate computer, with the lid closed, and it still be running, projecting its desktop inside the headset.
(based upon today's videos)
will be interesting to see what's possible in their os for it vs macos or ios
At that level this is an easy buy.
Eh? Things like watching videos on a flight were tried with Samsung Gear VR or Google Day Dream. It flopped. Want a virtual office on a flight? Well fire up Virtual Desktop on an Occulus today and you've got exactly that - no controller needed.
On a flight something like Occulus' passthrough mode looks perfectly adequate - after all, the whole point in that scenario is to isolate not to socialize. So the plain/train/bus usage seems questionable, and do you really want to travel with something that bulky?