News for hackers. Stuff that matters.
Re:macOS Apps in Rust by tcfhgj on Sunday May 14, 2023 @07:03AM (#35937079)
afaik not a problem with apps written in something like react native which use platform specific widgets and common business logic.
Re:macOS Apps in Rust by obrhoff on Sunday May 14, 2023 @02:13PM (#35939998)
It actually is. Fortunately, the quality of apps dropped significantly, allowing these technologies to compete.
Re:macOS Apps in Rust by tcfhgj on Sunday May 14, 2023 @04:26PM (#35941107)
why should it? it makes no sense to me; you can do anything

It just might be that you don't go all the way, because you think a 80% sufficient result is enough for you

Re:macOS Apps in Rust by smoldesu on Monday May 15, 2023 @01:25AM (#35944171)
To the contrary. Developing native apps is so painful that the average S&P500 company will treat it like a root canal. Given how meaningless native functionality is to them, they won't hesitate at the opportunity to serve you a shitty Electron app. Many of them are only successful because they didn't waste time writing native apps for each platform.
Re:macOS Apps in Rust by astrange on Sunday May 14, 2023 @06:09PM (#35941776)
There's more to a UI layer than individual controls.

Should also say for a Mac app "the menu bar works normally" but people don't always pay attention to that.