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Re:Rust hello world app for Windows 95, cross-compiled from ... by garganzol on Saturday May 13, 2023 @01:59PM (#35930901)
I just can't help but point out how cool the Windows 95 user interface was. Partially inspired by the NeXT OS, its clarity endlessly resonates with me.
Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @02:15PM (#35931068)
A full-blown OS with an office suite fit on something like 100MB drive with everything opening and responding to user input in a snappy manner. And it didn't show random ads or try to track your every action. You could chose when and if to install any updates. All the while running on a 486 with a few megs of RAM. How did we get to the current state of software?

Edit: I remember a few places still running 3.11 well into the 00s because it just worked for the given tasks, got out of the way and didn't require a super-computer to run. The performance difference was especially jarring when Vista came out and barely worked on contemporary hardware.

Re:Rust hello world app for Windows 95, cross-compiled from ... by photonbeam on Saturday May 13, 2023 @02:34PM (#35931255)
Snappy is not what my memory of the IO on those machines was
Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @02:51PM (#35931456)
I'm talking about general UI responsiveness. Perhaps this is just nostalgia.
Re:Rust hello world app for Windows 95, cross-compiled from ... by pengaru on Saturday May 13, 2023 @03:07PM (#35931605)
There's some truth to it just for vendor-supported graphics driver reasons alone.
Re:Rust hello world app for Windows 95, cross-compiled from ... by bluedino on Saturday May 13, 2023 @03:10PM (#35931634)
Watching 90's GUI programs is always fun because you can see the graphics as they are drawn, which I don't seem to remember from back then.
Re:Rust hello world app for Windows 95, cross-compiled from ... by robinsonb5 on Saturday May 13, 2023 @05:23PM (#35932883)
If you're nostalgic for that, there's plenty of modern software with a watch-it-paint-itself UI. <coughSagecough>
Re:Rust hello world app for Windows 95, cross-compiled from ... by robertlagrant on Saturday May 13, 2023 @05:30PM (#35932941)
I have never heard anyone call Sage "modern software" before : - )
Re:Rust hello world app for Windows 95, cross-compiled from ... by robertlagrant on Saturday May 13, 2023 @05:30PM (#35932944)
Now we have spinners that twirl while we wait for graphics to transmit from another continent.
Re:Rust hello world app for Windows 95, cross-compiled from ... by hulitu on Sunday May 14, 2023 @12:53PM (#35939328)
And GUIs which redraw the whole screen when the cursor blinks. /s
Re:Rust hello world app for Windows 95, cross-compiled from ... by bitwize on Saturday May 13, 2023 @03:20PM (#35931750)
It is. Windows UIs didn't get Amiga levels of responsive until Windows 98SE or so.
Re:Rust hello world app for Windows 95, cross-compiled from ... by robinsonb5 on Saturday May 13, 2023 @05:24PM (#35932896)
And then lost them again during the gap between Vista's launch and SSDs becoming ubiquitous...
Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @06:43PM (#35933521)
I had some of the first SLC SSDs. It didn't help at all. Windows 7 was a massive improvement though.
Re:Rust hello world app for Windows 95, cross-compiled from ... by hulitu on Sunday May 14, 2023 @12:54PM (#35939333)
I have a SSD on my work machine. Win 10 is still slow.
Re:Rust hello world app for Windows 95, cross-compiled from ... by jakewins on Saturday May 13, 2023 @02:58PM (#35931514)
Haha I had the exact same thought. I still hear that “brrbrbrrrbrre” of the HDD arm frantically trying to deal with the overload of doing anything whatsoever.
Re:Rust hello world app for Windows 95, cross-compiled from ... by junon on Saturday May 13, 2023 @05:56PM (#35933181)
I do miss the sounds of older, more mechanical machines though. You could be doing something else in the room while your Very Long Task was running, waiting for the silence that signaled it finishing.
Re:Rust hello world app for Windows 95, cross-compiled from ... by garbagecoder on Saturday May 13, 2023 @03:03PM (#35931560)
I don't recall it being snappy and I also recall it being crashy. But it was a lot better than what came before it. Given the hibernation Apple was in at the time, it was the best alternative. Between the 95 launch and OS X 10.3 was the only time I used Windows as my daily driver.
Re:Rust hello world app for Windows 95, cross-compiled from ... by asveikau on Saturday May 13, 2023 @06:34PM (#35933423)
> Given the hibernation Apple was in at the time,

System 7 and Mac OS 8 were pretty good from a UI perspective, but no memory protection and no preemptive multi tasking was not great. For a long time "MacOS 9" was synonymous with classic Mac, but I always remember 8 being the last tolerable one, by the time 9 came around the foundations were more clearly inadequate, it was like the WinME of Mac OS, tiding over until OS X.

> OS X 10.3

Yes. I remember some commentary on the first few versions of OS X was that they were resource hogs.

Re:Rust hello world app for Windows 95, cross-compiled from ... by kragen on Saturday May 13, 2023 @08:28PM (#35934193)
it was a lot worse than the sgi workstations i was using in 01994

also, than the bsdi bsd/os workstations in the same room with them, and those were the same hardware win95 ran on

Re:Rust hello world app for Windows 95, cross-compiled from ... by bluedino on Saturday May 13, 2023 @03:09PM (#35931619)
Fast on a Pentium 75, dreadfully slow on 486/25
Re:Rust hello world app for Windows 95, cross-compiled from ... by mrighele on Saturday May 13, 2023 @03:13PM (#35931684)
The IO at the time was terrible, also because,if memory serves me right, plenty of disks/controllers didn't support DMA transfers.

But if you had a few megabytes to spare for caching (not everybody did, for sure) the machines would be snappy, because the UI was.

Re:Rust hello world app for Windows 95, cross-compiled from ... by badsectoracula on Saturday May 13, 2023 @03:32PM (#35931866)
486 was certainly not snappy, though Win95 did technically run even on a 386 with 4MB of RAM (i know because i tried it back when Win95 was new).

However on the Pentium MMX@200MHz with 32MB of RAM i had ~1996/97 it was very snappy. On the same machine i also ran my first Linux, Caldera OpenLinux 2.3 in 1999, with KDE1 where it also felt very fast.

Re:Rust hello world app for Windows 95, cross-compiled from ... by alexeldeib on Saturday May 13, 2023 @04:16PM (#35932285)
I find it hard to believe disk was snappy compared to modern devices, since original comment mentioned IO. Cpu/memory are down to program behavior in addition to hw. Disk, more size and hw. And HW improvements have dwarfed size increases (rather, facilitating them to some degree).
Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @05:19PM (#35932850)
There was plenty of software and games that could fit on a floppy or two.
Re:Rust hello world app for Windows 95, cross-compiled from ... by badsectoracula on Saturday May 13, 2023 @09:54PM (#35934636)
Depends on what sort of disk I/O you have in mind. Floppy disks were never snappy, but HDD disks were fine for the most part until the OS started using them for virtual memory. Keep in mind that things were much smaller these days - i remember thinking that my 2GB HDD would never fill up :-P.

Also in the last few years disk I/O optimization took a massive nosedive, especially under Windows. My 2013 laptop has a ~5400rpm HDD was so unusable with Windows 10 that even the login screen crossfade animation stuttered from disk I/O and updates took literally hours. Meanwhile Windows 8, released only a few years prior, was able to boot my older 2008 laptop from power on to desktop in ~22 seconds (i was so impressed at the time that i uploaded a video of the boot process [0]).

If you are used to the recent awful I/O performance it can be hard to imagine things not always being like that.

Besides you can also check a bunch of YouTube videos with old computers running Win95, here is a short one i found that goes through the bootup process and clicks around the OS for a bit.[1] The computer in the video is actually slower than the one i personally had too.

[0] https://www.youtube.com/watch?v=Ti3LQHXZ0Qg

[1] https://www.youtube.com/watch?v=yfh5ZcDhdZA

Re:Rust hello world app for Windows 95, cross-compiled from ... by bitwize on Saturday May 13, 2023 @03:19PM (#35931739)
A 486 with a few megs of RAM coukd not run Windows 95 in a snappy manner. It would swap like bugfuck. To do Windows 95 usably, you probably need 8 MiB minimum, 12 or 16 MiB ideally.

Windows 3.x you could get away with 4 MiB. And that and Office 1.0 could fit in 100 MiB. Even then, we complained about it.

Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @05:22PM (#35932880)
According to Wikipedia, Office 95 required 28 to 88 MB of storage.
Re:Rust hello world app for Windows 95, cross-compiled from ... by kragen on Sunday May 14, 2023 @04:08PM (#35940965)
linux at the time could theoretically run in 2 mebibytes but worked a lot better in 4
Re:Rust hello world app for Windows 95, cross-compiled from ... by reisse on Saturday May 13, 2023 @05:10PM (#35932764)
> How did we get to the current state of software?

Though playing mp3 was a heavy task consuming most of the CPU. It was hard to do anything while listening to music.

Or think about how pressing Ctrl-S once a minute became a reflex, because MS Office crashed so often.

Hell, anyone remembers how unstable Windows ME was? Or how desktop Linuxes were practically non-existent?

Current state of software is _amazing_ compared to what was available at that time.

Re:Rust hello world app for Windows 95, cross-compiled from ... by thwarted on Saturday May 13, 2023 @05:52PM (#35933143)
Two comments in this thread (this one and a sibling) mention needing to save often due to programs crashing, as if reliability of the software is solved by showing ads and tracking activity, or is a function of the size of the program or the speed of the computers or software, the things FeistySkink had mentioned.
Re:Rust hello world app for Windows 95, cross-compiled from ... by reisse on Saturday May 13, 2023 @06:15PM (#35933310)
Not sure about the ads, but telemetry definitely increases reliability. It allows to debug very specific issues with a comprehensive information about user environment. Source: debugged proprietary app multiple times using telemetry information. Sometimes the issues discovered were not reproducible without recreating some very specific environments.

Surely there are downsides to telemetry and tracking, but they can be useful for development.

Re:Rust hello world app for Windows 95, cross-compiled from ... by hulitu on Sunday May 14, 2023 @12:09PM (#35938998)
MS would like to dissagree. There are bugs which are not closed after years (mouse registered double clicks, blacked out parts of GUI, programms starting on inexisting screens).
Re:Rust hello world app for Windows 95, cross-compiled from ... by mepian on Saturday May 13, 2023 @07:28PM (#35933818)
Windows NT 4.0 existed at the same time with the same UI and without the instability. Effortless MP3 playback was primarily made possible by hardware advances, not software ones.
Re:Rust hello world app for Windows 95, cross-compiled from ... by reisse on Sunday May 14, 2023 @06:56AM (#35937044)
From my memories NT branch was unstable until at least XP SP2. Not sure if it was because of the OS itself, or because most of the software and drivers were written for Windows 98, and required few years to catch up.
Re:Rust hello world app for Windows 95, cross-compiled from ... by 2000UltraDeluxe on Sunday May 14, 2023 @03:26PM (#35940645)
Windows 2000 was fairly solid as long as the device drivers weren't too exotic.
Re:Rust hello world app for Windows 95, cross-compiled from ... by jaybeavers on Monday May 15, 2023 @08:34PM (#35956434)
Windows NT was rock solid until Windows XP was released, but GPU performance was meh and Windows games generally didn't work well unless they were written to target NT. As I recall, there was one commercial graphical strategy game for NT at the time.

XP broke the subsystem isolation of NT in favor of enabling Windows non-NT types of drivers with higher levels of kernel/GPU efficiency due to less isolation. This also brought in the ability of the drivers to crash the kernel.

And that, my friends, was the end of rock solid Windows NT stability.

I was on the Windows team during the XP SP2 years. Stability was somewhat reachieved by an intense focus on defensive coding to detect rogue driver and the establishment of the WHQL, or Windows Hardware Quality Lab. WHQL was basically an investment in driver analysis tools and a moderately sized team inside MSFT who's sole job was to debug and fix other people's drivers.

It's not a good replacement for isolation though, and it requires sustained continuous effort by both MSFT and the windows hardware partners, which imho hasn't continued.

Re:Rust hello world app for Windows 95, cross-compiled from ... by hulitu on Sunday May 14, 2023 @11:48AM (#35938849)
> Though playing mp3 was a heavy task consuming most of the CPU. It was hard to do anything while listening to music

Cyrix MX166 PR200 with 32 MB of RAM was playing MP3 just fine while compiling the (linux) kernel and being snappy in the same time.

The SW has just become more bloated. SW engineers those days are not constrained by resources and this leads to a lot of bad practice.

Re:Rust hello world app for Windows 95, cross-compiled from ... by qingcharles on Sunday May 14, 2023 @01:38PM (#35939708)
I remember in the 90s having to actually expand my MP3s back into WAVs so my poor CPU could play them in realtime.
Re:Rust hello world app for Windows 95, cross-compiled from ... by z500 on Sunday May 14, 2023 @02:15PM (#35940015)
In the 2000s once talked my mom into getting me an old Mac Centris 610 from eBay. I attempted some C programming, but I had the most success reencoding MP3s from the Final Fantasy 8 OST and copying them over to the Mac on floppies lol
Re:Rust hello world app for Windows 95, cross-compiled from ... by moonchrome on Saturday May 13, 2023 @05:38PM (#35933014)
> How did we get to the current state of software?

You mean how did we get to a point where :

- I don't have to mash Ctrl+s because software crashers constantly

- segfaults are not a daily occurrence

- any random executable can't crash the OS (hell modern windows can survive a GPU driver crash)

- I can use the internet relatively safely

- I don't need to restart my device after every install

etc. ?

Re:Rust hello world app for Windows 95, cross-compiled from ... by HeladeraDragon on Saturday May 13, 2023 @05:55PM (#35933172)
Completely agree. Modern software is so much better than old software. Fuck the "ooh it runs on 100MB of RAM" I don't fucking care. All I care about is that it's so much more reliable than before, I can actually get my shit done now.
Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Saturday May 13, 2023 @06:02PM (#35933226)
On rare occasions that I have to boot Windows to run some government-compatible software on a 32-core, 64GB RAM and I-don't-even-care-to-check-how-fast SSD, I have to listen to it firing on all cilinders while Defender fights Malicious Software something and Windows Updates while I'm typing some text in a barely responsive page. Truly getting my shit done.

Edit: Forgot all the random software doing auto updates and notifying me about it as I go.

Re:Rust hello world app for Windows 95, cross-compiled from ... by moonchrome on Saturday May 13, 2023 @06:44PM (#35933527)
That's the price of living in a world where you're connected to the internet by default - a huge amount of performance goes towards security (sandboxing/scanning/rules). Windows 9x didn't even have a firewall FFS.

Windows has to chose defaults for a huge audience, if you daily drove it it would probably just work. Way better than 95 would.

Re:Rust hello world app for Windows 95, cross-compiled from ... by badsectoracula on Saturday May 13, 2023 @09:56PM (#35934649)
> if you daily drove it it would probably just work

More like, "if you daily drove it you'd get used to all the awfulness".

Re:Rust hello world app for Windows 95, cross-compiled from ... by moonchrome on Sunday May 14, 2023 @02:45AM (#35935882)
No, you can add defender exceptions/disable it and updates are staggered.
Re:Rust hello world app for Windows 95, cross-compiled from ... by yobbo on Sunday May 14, 2023 @06:31AM (#35936943)
Eh, no. Linux and bsd had process isolation and ran packet-filtering with little effort on contemporary hardware.

You should also be aware that early android/ios phones did all this in "modern times" on limited hardware by today's standards.

Re:Rust hello world app for Windows 95, cross-compiled from ... by hulitu on Sunday May 14, 2023 @01:47PM (#35939796)
> > How did we get to the current state of software?

> You mean how did we get to a point where :

> - I don't have to mash Ctrl+s because software crashers constantly

Office 365 would like to dissagree. Not constantly but not reliable either.

> - segfaults are not a daily occurrence

Just because Teams just dies without writing something on the console.

> - any random executable can't crash the OS (hell modern windows can survive a GPU driver crash)

Yes, but a docking station is the last straw. Power management on USB is hard.

> - I can use the internet relatively safely

Relatively

> - I don't need to restart my device after every install

But after every update ...

> etc. ?

We are living on a planet that's revolving and evolving ...

Re:Rust hello world app for Windows 95, cross-compiled from ... by quotemstr on Saturday May 13, 2023 @07:54PM (#35933988)
Hot take: developers today are nowhere near as talented as those of 1995. Every single dev in 1995 was the equal of a principal SDE today. You had to be, because unless your code met that bar, it just didn't work.

There were no guardrails. There was no borrow checker. There was no ASAN. There was no valgrind. Christ, you barely had a debugger. You couldn't copy and paste answers from ChatGPT or Stack Overflow: you either RTFM and comprehended it, or your code didn't work at all.

Today, we spend an enormous amount of compute, memory, and latency compensating for the modal developer being unable to do safe memory management or concurrency.

Re:Rust hello world app for Windows 95, cross-compiled from ... by wrp on Saturday May 13, 2023 @08:50PM (#35934309)
Windows 95/98 had a lot of problems due to its DOS legacy. A better focus for discussion of what was possible at the time would be BeOS or QNX.
Re:Rust hello world app for Windows 95, cross-compiled from ... by usernew on Sunday May 14, 2023 @04:54AM (#35936478)
We got to the current state because you left out most of what the OS does now. That's like comparing a 787 to a Cessna, and stating "airplanes used to be light and easy on fuel - how did we get to the current state of the airplane?

I have a work account that I can use to log into all my devices. All my docs and even the stuff on my desktop is magically synced and backed up, and I even have versions. I can open a visio on my laptop in the kitchen, draw some stuff while I wait for the coffee, then go sit on my desk and keep working on that file. When I go for a refill, it's still open in the kitchen and I keep working. Yes - one document, open at the same time on 2 machines, changes being synced live on the screen w/o closing.

When I change my preferences to not select the entire word at a time, it magically saves in every outlook install on all my machines. Plug something in and the driver for it is magically downloaded and installed. Have disk? Remember that? Different sizes and shapes and density monitors? Monitors - many of them.

Gramma can use the computer now - you don't need a geek. Yes, the gramma interface is annoying for the tech user, but the tech user can easily put in a new window manager or tweak registry - the new dumbed down default opened computers to everyone - not just geeks. Tracking? Hmm, don't see any. Maybe because you can (a) turn it off, and (b) you can install a version w/o it. Yes, if you install the consumer version of Windows made for gramma, it will track everything. That's because it's for gramma, and tracking helps make the next version easier for gramma.

You also don't want gramma to be able to turn off updates, because she will. Updates on my machine? They were set to download and notify - never install, by default. But no, you don't get that on the gramma home version.

Do you ever get into a cessna and complain they don't have room for all the 40 members of your group? That's not a valid complaint. That's a bad choice of right tool for the job.

The OS is big because the 787 is big. And I say all that, as someone who hates MS and Windows with a deep, long, hard, smelly brown passion.

Re:Rust hello world app for Windows 95, cross-compiled from ... by FeistySkink on Sunday May 14, 2023 @05:40AM (#35936696)
Does any of this require a supercomputer? How has the computing paradigm fundamentally changed in 30 years?
Re:Rust hello world app for Windows 95, cross-compiled from ... by usernew on Sunday May 14, 2023 @08:30PM (#35942666)
And more importantly do supercomputers require sysadmins who eat meat? How has the interstate transportation of meat paradigm changed in 30 years?
Re:Rust hello world app for Windows 95, cross-compiled from ... by rafabulsing on Saturday May 13, 2023 @02:14PM (#35931059)
This is something that I've wondered about before. I've seen many people with that opinion: UIs in the past, although dated looking now, were very intuitive, in that every interactive thing looked interactive.

Contrast that with amorphous, flat, "clean" designs we have today.

So what could we do to have something that looks nice and modern, but is also intuitive, with clear affordances?

Re:Rust hello world app for Windows 95, cross-compiled from ... by zac23or on Saturday May 13, 2023 @03:27PM (#35931826)
I've been in development for 24 years and now I have issues with some very strange UIs. Where do I click to post?

Old UIs are consistent. Buttons are buttons, labels are labels, and so on.

New UIs are inconsistent. In the facebook interface, the post button is not a button, it's a label. It may have changed since I last used it. It also occurs in native programs.

In older UIs, button size makes sense. Today every app recreates the buttons, with absurd sizes.

Contrast. Designers love low contrast in the new UIs. Here in HN it is sometimes very difficult to read the text.

As a developer, I participated in several meetings about new UIs. "Beauty" is the keyword. The beauty seems to be in the rounded corners and the use of labels instead of buttons. Yes, I created a bunch of shitty UIs.

But most importantly, dark patterns don't exist in old UIs. Dark patterns are the worst thing about the new UIs.

Re:Rust hello world app for Windows 95, cross-compiled from ... by bentcorner on Saturday May 13, 2023 @04:30PM (#35932385)
Even with old UIs there were definitely mis-use of UI elements. Clickable labels that opened things, buttons made of images. Apps that were basically an imagemap that you clicked on. Think early media apps like Realplayer.

Although I don't know if you'd really classify these as "old UIs" - they were definitely old, and had a UI. You probably mean "use native platform widgets were possible and any new widgets look as native as possible".

But then some apps bridged this gap nicely. Winamp was very "non native" but the default skin was consistent, clean, and fast.

Re:Rust hello world app for Windows 95, cross-compiled from ... by zac23or on Saturday May 13, 2023 @05:42PM (#35933055)
> Even with old UIs there were definitely mis-use of UI elements

Yes, but they were exceptions. Interface Hall of Shame has some examples http://hallofshame.gp.co.at/

> Winamp was very "non native" but the default skin was consistent, clean, and fast.

Visual aside, Winamp follows certain standards. Buttons are buttons, for example.

Re:Rust hello world app for Windows 95, cross-compiled from ... by echelon on Saturday May 13, 2023 @04:55PM (#35932624)
In the 90's, the concern was teaching new users how to compute. Personal computers for the home were still relatively new, and many people were using them for the very first time. Everyone was concerned with usability.

In the 20's, the concern is onboarding users that already have devices and pay money to use software. We don't think as much about familiarity, teaching, etc.

Re:Rust hello world app for Windows 95, cross-compiled from ... by zac23or on Saturday May 13, 2023 @05:45PM (#35933077)
That's it, perfect.

Perhaps the most important thing is to keep the user on the platform, avoiding his departure as much as possible. Thus, a "unique" interface helps with this.

Re:Rust hello world app for Windows 95, cross-compiled from ... by int_19h on Monday May 15, 2023 @07:12PM (#35955798)
That would make sense if those unique UIs didn't themselves change fairly drastically every few years. I loved the older iOS devices because of the physical home button - I could give it to my grandma and say, "if you ever get lost, press this and you'll be back to home screen" - and it worked wonderfully... until they removed the physical button. On the latest iPad, you have to swipe from below the edge of the screen instead, and do it fast enough (if you do it slow you get the task switcher instead of home). Needless to say, this requires relearning.
Re:Rust hello world app for Windows 95, cross-compiled from ... by zac23or on Tuesday May 16, 2023 @06:59AM (#35960064)
At one of my jobs I worked on change for the sake of change... there was no real meaning to the change, just the boss wanted change. I don't have a good theory about it, but it's now very common. Apple, facebook, to it all the time.

Is it to create a "fresh product" feeling? I don't know.

Re:Rust hello world app for Windows 95, cross-compiled from ... by badsectoracula on Saturday May 13, 2023 @03:38PM (#35931938)
> in that every interactive thing looked interactive

I agree in general though i'm not sure Win95 was that consistent. Buttons did look 3D but menus - also interactive - did not. Similarly with the context menu icon at the top left, it was interactive but didn't look like it. Meanwhile Win98 had toolbar buttons become flat.

There was an attempt with Win3.0 (i think) to define a form-follows-function approach where "if something can be interacted with it should be 3D" but even that didn't went far (checkboxes were not 3D nor were edit boxes). By late Win3.1 the ctl3d (i think) DLL was introduced to make everything look 3D regardless of function.

In comparison to today, sure things were better, but it isn't like there was any point in time where things were consistent in terms of control/widget look following its function.

Re:Rust hello world app for Windows 95, cross-compiled from ... by layer8 on Saturday May 13, 2023 @04:54PM (#35932613)
Not every control was 3D, but for example in the menus you had mouseover highlighting that would suggest that you can click the item. And if for some control it wasn’t mouseover highlighting, then it was a tooltip or a changing mouse pointer.
Re:Rust hello world app for Windows 95, cross-compiled from ... by badsectoracula on Saturday May 13, 2023 @10:01PM (#35934673)
That was in Windows 98, Windows 95 did not have any mouse hover highlighting. And from a form-follows-function perspective it is still inferior to having a distinct visual style for interactive elements without needing any interaction from the user like mouse hovering.
Re:Rust hello world app for Windows 95, cross-compiled from ... by forgotmypw17 on Saturday May 13, 2023 @04:24PM (#35932340)
Windows 95 was developed over several years with a lot of research and user studies. The primary objective of all this work was so that a person without prior exposure to computers could figure out how to use it. The software was designed to help the user accomplish the tasks they have set out to do before sitting down at the computer.

With most modern mainstream interfaces, both the audience and the objectives have changed. The overwhelming majority of the audience is now computer-literate and can be counted on to figure out how to use the basic features regardless of their quality. And the design objectives for many interfaces have changed to manipulating the users to do what the developer wants them to do, with the user's tasks relegated to a side quest.

Another factor is that Windows 95 was developed for "install it and leave it" operation, with the next upgrade coming in a year or two. A lot of attention to detail was unavoidable because you could not push an update a week after release to patch a bug. At the same time, Microsoft was offering real live person phone support for its products, so every UI flaw cost them a lot in support costs.

Also, one of the design requirements was to fully support only-keyboard operation, and a lot of QA effort went into ensuring this was true. This meant that every UI element had to have a keyboard cue. This duplication of accessibility resulted in a UI which was much more thoroughly evaluated for its efficiency.

Finally, I think there was a different culture around design. I think a higher portion of people in the UI field were there for personal and passion reasons, and would have been embarrassed to have anything to do with the type of blundering buffoon of an interface that is common in today's computing.

Re:Rust hello world app for Windows 95, cross-compiled from ... by garganzol on Saturday May 13, 2023 @05:00PM (#35932658)
Excellent observations and analysis. Thank you. Indeed, there is so much going on under the tip of the iceberg.
Re:Rust hello world app for Windows 95, cross-compiled from ... by layer8 on Saturday May 13, 2023 @05:01PM (#35932671)
I’m sure there are many ways to do a restyling, similar to the Apple Aqua UI [0] for example, that could create a fresh look, while maintaining the clear affordances.

[0] https://en.wikipedia.org/wiki/Aqua_(user_interface)

The issue, I suspect, is that the young UI graphic designers working at Microsoft today mostly didn’t grow up using PCs and therefore don’t really know what their missing.

Re:Rust hello world app for Windows 95, cross-compiled from ... by statquontrarian on Saturday May 13, 2023 @02:34PM (#35931254)
Currently running Chicago95 on Linux! https://github.com/grassmunk/Chicago95
Re:Rust hello world app for Windows 95, cross-compiled from ... by airstrike on Saturday May 13, 2023 @03:32PM (#35931862)
Not to mention those beautiful tiling wallpapers. I'm partial to the simplicity of the blue rivets, though it may just be nostalgia...

https://windowswallpaper.miraheze.org/wiki/Windows_95

Re:Rust hello world app for Windows 95, cross-compiled from ... by codegeek on Saturday May 13, 2023 @03:33PM (#35931877)
Windows 95 and 98 are one of the best things that I have ever come across when it comes to Software.
Re:Rust hello world app for Windows 95, cross-compiled from ... by tmountain on Saturday May 13, 2023 @06:47PM (#35933555)
What about the regular crashes that always happened at the absolute worst time possible? For me, Windows 2000 was a godsend from a stability perspective. I ran it until it was truly no longer viable.
Re:Rust hello world app for Windows 95, cross-compiled from ... by allochthon on Saturday May 13, 2023 @06:07PM (#35933257)
As someone who used Windows 95 when it came out, it struck me at the time as an off-brand Macintosh, making it feel kind of cheap (a feeling that never went away). I had also been using X Windows by way of SGI's workstations around that time, and IRIX felt clean, if a little old-school, by contrast.
Re:Rust hello world app for Windows 95, cross-compiled from ... by asveikau on Saturday May 13, 2023 @06:38PM (#35933467)
95 felt amazing if you were used to 3.1. I had some exposure to Mac then and I liked it a lot, but somehow I always saw it as a different thing, rather than Windows being a knockoff. (Obviously there was a lot knocked off. It was really funny to me that they introduced a "recycle bin" to copy the Mac "trash".)
Re:Rust hello world app for Windows 95, cross-compiled from ... by qalmakka on Saturday May 13, 2023 @06:46PM (#35933542)
Windows 2000 was the pinnacle of Windows UX, change my mind.
Re:Rust hello world app for Windows 95, cross-compiled from ... by tmtvl on Saturday May 13, 2023 @07:41PM (#35933896)
Why would I change your mind when you speak the truth?

I do wonder what the Apple equivalent to Windows 2000 would be, maybe Mac OS 8?

Re:Rust hello world app for Windows 95, cross-compiled from ... by spatulon on Saturday May 13, 2023 @09:16PM (#35934425)
The Platinum theme used by MacOS 8-9 was probably the closest-looking to that Windows 95 look and feel. And since Windows 2000 was a combination of that old look and feel on top of a modern kernel (NT), one might argue that the Mac OS X Developer Preview was the nearest Apple equivalent.

The first two Developer Preview versions of Mac OS X used the Platinum theme, not the Aqua theme that ultimately shipped with 10.0.

You can see screenshots here: https://guidebookgallery.org/screenshots/macosxdp1

Re:Rust hello world app for Windows 95, cross-compiled from ... by ilrwbwrkhv on Saturday May 13, 2023 @06:48PM (#35933560)
I swear. The first thing which came to my mind too. So clear. So precise. Why did we take a worse turn here seriously? Is there any research on this?
Re:Rust hello world app for Windows 95, cross-compiled from ... by tssva on Saturday May 13, 2023 @07:33PM (#35933852)
The Windows interfaces peaked with Windows 2000 which is similar to Windows 95. It has been downhill since.