Re:The ‘Enshittification’ of TikTok: Or how, platforms die
by kibwen on Monday May 08, 2023 @01:50PM
(#35864739)
Valve's dysfunction doesn't manifest as drama (which is how dysfunction manifests in other gaming companies, e.g. Activision-Blizzard), but rather as interminable deadlock. Fortunately for Valve, they reaped the first-mover advantage with Steam (and literally invented loot crates, a decade before Fortnite) and can freely sit on their laurels while Steam prints an infinite pile of money.
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Re:The ‘Enshittification’ of TikTok: Or how, platforms die
by MichaelZuo on Monday May 08, 2023 @06:50PM
(#35867979)
That may be but they're sitting on their laurels more productively, in terms of revenue and profit per employee, then either Microsoft or Google or Meta.
Re:The ‘Enshittification’ of TikTok: Or how, platforms die
by dbspin on Tuesday May 09, 2023 @06:57AM
(#35872441)
Valve Index, Steamdeck, continual dominance of PC gaming both in long tale and new releases. I see enormous creative and financial success, and apparently an engaging and productive place to work. What deadlock? Game releases? That hasn't been their focus for a long time - yet when they do release a new game, like Halflife Alex, its usually critically lauded and commercially successful. Meanwhile much of the PC gaming space is suffering from enormous problems - early broken releases, bad ports, stutter struggle etc. Valve seem like a rare bright light of ethical business and technological innovation.