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Re:WebGPU Fundamentals by fulafel on Saturday April 15, 2023 @10:20AM (#35580852)
There's a lot of literature about font rendering predating compute shaders too, compute shaders are not a functional prerequisite by any means.

Here's eg one case: https://github.com/astiopin/webgl_fonts

Re:WebGPU Fundamentals by pjmlp on Saturday April 15, 2023 @11:16AM (#35581370)
Yeah, that as well.

WebGL 2.0 is kind of PlayStation 3 like in capabilities, that we seldom see that in action besides shadertoy, Google Maps/Earth, and 360° views on ecommerce sites is another matter.