but also I don't see any problem there, I think the python + c++/rust idiom is actually pretty nice. I have a billion libs to choose from on either side. Great usability on the py side, and unbeatable performance on the c++ side
Also, few scientific programmers have any notion of what C or Fortran is under the hood. Most are happy to stand on the shoulders of giants and do work with their specialized datasets. Which for the vast majority of researchers are not big data. If the one-time calculation takes 12 seconds instead of 0.1 seconds is not a problem worth optimizing.
The same could be said about CPAN and NPM. Yet Perl is basically dead and JavaScript isn't used for any machine learning tasks as far as I'm aware. WebAssembly did help bring a niche array of audio and video codecs to the ecosystem[1][2], something I'm yet to see from Python.
I don't use Python, but with what little exposure I've had to it at work, its overall sluggish performance and need to set up a dozen virtualenvs -- only to dockerize everything in cursed ways when deploying -- makes me wonder how or why people bother with it at all beyond some 5-line script. Then again, Perl used to be THE glue language in the past and mod_perl was as big as FastAPI, and Perl users would also point out how CPAN was unparalleled in breadth and depth. I wonder if Python will follow a similar fate as Perl. One can hope :-)
Python already has all those: the ctypes module is just as hard to use as WebAssembly, with a much lower barrier-to-entry.
* PythonCall.jl - https://github.com/cjdoris/PythonCall.jl
* NodeCall.jl - https://github.com/sunoru/NodeCall.j
* RCall.jl - https://github.com/JuliaInterop/RCall.jl
I tend to use Julia for most things and then just dip into another language’s ecosystem if I can’t find something to do the job and it’s too complex to build myself
// just fixed missing 'l' in link
During my PhD I was running some simulations using poorly written python code. initially it would take several hours. In that time i could go to the lab, run some wetlab experiments and the results of my simulations would be there when i got back to the office. It was only taking python "home" and building some of my own projects that i learned how to 1. write more pythonic code and 2. write more performant code. Now i work for a software company.
If i'd have stayed in in academia I would probably still be writing quick and dirty code and not worrying about the runtime because as a researcher there is always something else you can be doing.
The use case btw. is often also very different. In most of academia, writing code is basically just a fancy mode of documentation for what is basically a glorified calculator. Readability trumps efficiency by a large margin every time.
I didn't know of anybody who had done any Lisp or Ocaml in my time in academia (in chemistry, chemical engineering and biology departments), but that's just 3 universities, and i certainly didn't know everybody.
If my script takes 3s to run and 5m to write in Python, vs 0.1s to run and 3h to write in C, I finish first with Python. I can try more ideas with Python.
Everything is just a prove of concept and no one expect anything more than that.
centers = np.array([p.center for p in ps]) norm(centers - point, axis=1)
They were just using numpy wrong. You can be slow in any language if you use the tools wrong
import numpy as np
import time
vals = np.random.randn(1000000, 2)
point = np.array([.2, .3])
s = time.time()
for x in vals:
np.linalg.norm(x - point) < 3
a = time.time() - s
s = time.time()
np.linalg.norm(vals - point, axis=1) < 3
b = time.time() - s
print(a / b)
~296x faster, significantly faster than the solution in the article. And my assertion was supported by nearly 20 years of numpy being a leading tool in various quantitative fields. It’s not hard to imagine that a ubiquitous tool that’s been used and optimized for almost 20 years is actually pretty good if used properly.I basically raise the same question somewhere below and got downvoted LOL.
though I do feel like i see this a lot with these kinds of "we re-wrote it in rust and everything is fast". comparing to a language with gc options often the scenario
on one hand, i feel like you should just learn how to use your stuff properly. on the other hand it is interesting to see that people who can't write fast code or use libraries properly are actually writing fast code. like fast code for the masses almost hah. though maybe theyll just run into the same issue when they misuse a library in rust
The rest of my issue with it is hypothetical. I don't care what he does at work, but I would imagine if I was that dude's manager and he convinced me that he put in all this work and determined that the best path forward is to introduce a brand new language and tool chain into our environment to maintain (obviously not as big a deal if it was already well engrained in the team), and then I come to find out that he could have gotten even better results by changing a few lines with the existing tools, that I would have to reevaluate my view of said developer.
https://news.ycombinator.com/item?id=35379811
People like to complain that a language is slow, but they never review their code. Faster language and better compiler covers the fact that they are not great at coding.
- the development experience is hampered by the slow start time;
- the ecosystem is quite brittle;
- the promised performances are quite hard to actually reach, profiling only gets you so far;
- the ecosystem is pretty young, and it shows (lack of docs, small community, ...)
> what's stopping people from switching???
All of the mentioned above, inertia, perfect is the enemy of good enough, the alternatives are far away from python ecosystem & community, performances are not often a show blocker.
The immature AoT capabilities are a huge pain to deal with when writing large code packages or even when trying to make command line applications. Things have to be recompiled each time the Julia runtime is shut down. The current strategy in the community to get around this seems to be "keep the REPL alive as long as possible" [3][4][5], but this isn't a viable option for all use cases.
Until Julia has better AoT compilation support, it's going to be very difficult to develop large scale programs with it. Version 1.9 has better support for caching compiled code, but I really wish there were better options for AoT compiling small, static, standalone executables and libraries.
[1]: https://julialang.github.io/PackageCompiler.jl/dev/
[2]: https://github.com/tshort/StaticCompiler.jl
[3]: https://discourse.julialang.org/t/ann-the-ion-command-line-f...
[4]: https://discourse.julialang.org/t/extremely-slow-execution-t...
[5]: https://discourse.julialang.org/t/extremely-slow-execution-t...
[6]: https://www.reddit.com/r/Julia/comments/ytegfk/size_of_a_hel...
Its all machine code under the hood. Everything else on top is essentially description of more and more complex patterns of that code. So its a no brainer that a language that lets you describe those complex but repeating patterns in the most direct way is the most popular. When you use python, you are effectively using a framework on top of C to describe what you need, and then if you want to do something specialized for performance, you go back to the core fundamentals and write it in C.
So much scientific computing code suffers between core packages being split away from their core language - at what point do we stop and abandon python for languages which actually make sense? Obviously julia is the big example here, but its interest, development and ecosystem doesn't seem to be growing at a serious pace. Given that the syntax is moderately similar and the performance benefits are often 10x what's stopping people from switching???