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Re:Command and Conquer – Programming an RTS game in HTML5 an... by twelvechairs on Monday January 23, 2012 @09:38AM (#3500470)
Or Herzog Zwei or perhaps earlier games (Ancient Art of War anyone?).

(sadly I guess this discussion somehow has to come up every time someone mentions the word RTS.)

Re:Command and Conquer – Programming an RTS game in HTML5 an... by Serentiynow on Monday January 23, 2012 @10:55AM (#3500756)
Yes. http://carbongames.com/airmech/help.html Interesting blog where they write about their experience in porting it to NaCl.
Re:Command and Conquer – Programming an RTS game in HTML5 an... by jhchabran on Monday January 23, 2012 @02:38PM (#3501766)
Thanks for this link, I've a huge fan of Herzog Zwei, you're rocking my world with that link :)

It's mostly one of the best unknown game soundtrack I've heard.

Re:Command and Conquer – Programming an RTS game in HTML5 an... by artmageddon on Monday January 23, 2012 @10:49AM (#3500728)
I have to say I really enjoyed Herzog Zwei on the Genesis - did anyone ever make a new version of it?
Re:Command and Conquer – Programming an RTS game in HTML5 an... by pspda5id on Monday January 23, 2012 @03:10PM (#3501908)
There's Airmech, an alpha version is available for play on Google Chrome. I think the developers intend to make it into a free2play game, like Leagues of Legend.
Re:Command and Conquer – Programming an RTS game in HTML5 an... by larrydag on Monday January 23, 2012 @02:14PM (#3501641)
How about Command HQ and Dan Bunton's games http://en.wikipedia.org/wiki/Command_HQ. I'm pretty sure Ancient Art of War predates that though. I'm showing my age.
Re:Command and Conquer – Programming an RTS game in HTML5 an... by cpeterso on Monday January 23, 2012 @04:13PM (#3502154)
Command HQ was 1990. The Ancient Art of War was way back in 1984!

The Ancient Art of War was an awesome game. I started working on a clone for iOS, but I got lazy. <:)