I imagine they are looking at the honeypot, and in-game actions that would be a result of the player having information they shouldn't.
Unlikely that they checked each of the 40,000 bans individually, but I imagine they devised a simple quantitative check that they could automate like "honeypot = true, check how far from STDDev player's dewarding accuracy was", then they spotchecked the highest confidence rates until they were happy to rollout the banwave.
But I imagine they tested the patch, like any other patch, and did not find evidence of any other access to that memory. You can never be 100% sure, but if that’s the standard, then how could any banned player be 100% sure cheat software wasn’t secretly installed on their system using nation state invisible rootkit capabilities?