Any argument about copyright cannot end up in "Well, I think the authors should have control of their own works." This is circular, and it boils down to assuming copyright as an axiom without justification. It also can't end up in an analogy to a case in the physical world - there are too many differences between physical goods and IP. For instance, in your example of the hen with bread, if this were a case of copyright, everyone _including the hen_ could end up eating bread, after the hen put in the work. Is this fair to the hen? Maybe not. On the other hand, though, there have to be ways to balance things just enough to reward the hen for her efforts without starving all the other animals. The conclusion we gained from the physical-world analogy in which _only one animal_ could eat the bread simply does not apply, as one of its fundamental assumptions has been violated.
In short, there are perfectly good arguments you can use (and which have been used, when copyright was invented) to argue why copyright is good and essential _for society as a whole_, and there are of course arguments against it as well, but too often these are not articulated _at all_. People argue from the end result "Artists should have control over their work!", which is essentially the _definition_ of copyright, and use it to argue for copyright. And all too often, the position of the rest of society - which, since they outnumber the artists, ought to be given more weight - is ignored.
> a big problem with these discussions is people seem to assume, as an axiom, that allowing authors to control downstream copying is natural. It isn't
But neither is physical ownership of things or land. We could well go back to letting the 'free market' sort it out, or conversely split everything evenly and legalize any maneuvers to do so. I'm not arguing that physical and digital goods are the same, but rather that both are arbitrary.
For a tiny example, German law downplays the usual importance of physical ownership if theft is about food for direct consumption. This decision is just as arbitrary as heightening the value of authorship.
All laws have to be analyzed as an arbitrary society-as-a-whole thing to make any sense. And that's why I think it's harmful that this discussion is always reduced to tiny examples with two people and a car, or in this case a hen and other animals, and a single transaction at one point in time only.
Not disagreeing with the core of your posting at all, but I think you got lost in the hen analogy too.
> And all too often, the position of the rest of society - which, since they outnumber the artists, ought to be given more weight - is ignored.
Not sure about the phrasing of that argument. If female nurses demanded more wages than male ones, should this opinion be given 95% of the weight?
Oh, indeed, we should apply the same rubric to physical property. But I've already analyzed a number of other cases in the post I linked, and didn't feel like bothering to analyze whether physical property is a good thing or not.
> Not sure about the phrasing of that argument. If female nurses demanded more wages than male ones, should this opinion be given 95% of the weight?
It's not about what people _demand_. Of _course_ they'll always demand something better for themselves. Here we need to weigh their demands not against the other male nurses, but rather against society as a whole, _including people other than nurses_. Does giving female nurses more pay harm the quality or cost of care for patients more than it improves it for said nurses, after weighting by population? Does it promulgate certain values that we have decided are undesirable in society as a whole (eg, gender inequality)? Does it, in the end, actually harm said nurses (perhaps their civil rights are eroded by the popular opinion shifting away from gender equality). These are the sort of questions you need to ask. It's not just, oh, within this arbitrary subpopulation, the subsubpopulation that has the greatest proportional share gets what they want.
Never mind, yes: It should be decided in exactly this democratic way. In both cases though, we should hope that the majority is well-informed enough to make a decision. (Oh BTW, democratic decisions are not an axiomatic 'right thing' either, you can have nice discussions about this in China :) )
Yes, we could say that work justifies payment (very simply and roughly). But that is not in dispute. It is that it does not justify payment by a particular means -- one that restricts the freedom (to copy etc.) of others. And -- you will forgive me if I am mistaken -- I am afraid inclusion of the word 'fucking' does not quite cover that.
Does payment depend, necessarily, on restriction of copying? No, it does not. It is possible to be paid in other ways -- that do not impose on other freedoms. Then in the most general sense, that sounds like what we ought to be doing (i.e. that is moral).
Again, in so far as it turns out most practical to pay by copyright, that is how far it is justified. Not in some other ethical way.
So treat Expressive works just like any other product, that can be bought, resold, copied, modifyed/hacked. Is that the logical conclusion of your position?
How do we (should we?) protect innovation? The patent system? the copyright system? Some other form of protection?
What ways? And if you say "selling t-shirts" then you lose.
The only other way I can think of is patronage; I produce a work for a patron according to their wishes, and hand it over for a fee, at which point I relinquish any further control.
Are there other models?
I don't know that this continues to work for digital goods. Are there examples you're thinking of?
There is a reason copyright law and property law are universally separate: One creates an artificial restriction on the public to prevent them from doing something which would not take away the freedom to act of the creator of the work, the other places restrictions on the public to prevent them from taking away the freedoms of the owner of something, who would be deprived of the use of what is stolen.
Pretty much every legal system on earth recognizes that these are fundamentally different, and pretty much every one of them recognize that copyright protection is a tool putatively intended for the benefit of society - not created to protect against injustice.
I do not want music I have composed to be used in risqué films; I do not want software that I released under the GPL to be assimilated into proprietary products; etc. If by releasing my work to the public I relinquish all control, then I can do nothing to enforce my wishes.
Is it better for the public that I do not release anything that I am not willing to let be used in any fashion whatsoever? Or is it better that I do release, but assert copyright restrictions on how the public may use my works (which they wouldn't have at all if I kept them to myself)?
The artist didn't make the ability to produce in large numbers and distribute at zero cost, that is what technology did.
A technology that served the labels and musicians for one hundred years.
Now it is turning on them and they start to complain. Bo freaking ho.
People make music without making a single dime on it. Great music in fact fantastic music. The big artists are big because the record labels and IP laws make them big. Not because they through some fair game was the best of the crop.
The argument of "well you didn't invent TCP/IP so you can't expect to make money distributing digital copies of your music" is the slipperiest of slippery slopes, as none of us personally created all the technologies we use to make a living. I use a laptop, text editor, and web browser, none of which I created: have I forfeit my right to make a living as a web developer?
It seems that the simplest, most generic expression of your argument (correct me if I'm wrong) is "No one can reasonably expect to make money on anything which can be reproduced digitally, and this is more or less fair." I disagree.
If I take an microphone from you, you don't have an microphone. If I copy a song from you, you still have the song yourself.
It might be that you don't see the difference but I do and therein is our disagreement.
In the absence of a contract (if I just decided to work for a day for you without your prior agreement to pay for the day of work), yes. Doing work does not automatically create an obligation of others to pay you for having done it.
There are two things that can create such an obligation:
* altering something you already had (such as an object or your body)
* a contract between you and another party
Let's turn it around.
Would you pay for someone who sent you a video of some work they did for someone else?
..and so I have to buy a new one if we both want to have one at the same time.
"If I copy a song from you, you still have the song yourself."
Awesome, we can just buy one then and split the cost! But why stop there? Let's also give a copy to Tom, Dick and Harry so that each pays 20%! Now, what if we could somehow share the song and the cost with a hundred million people across the world..
In fact I can chip in and share it with 200 friends if I want to.
You see the difference?
That is the difference.
It's not how things work.
Generally the more niche something is the less fans it will have but the more those fans will love it.
A lot of pop music and modern moves + video games are designed specifically to appeal a bit to a large number of people. It's almost impossible to create something that appeals a lot to everyone.
So the other option is to find a small niche following and concentrate on extracting the most amount of money from them. I imagine that without some form of copyright most of the music produced would either be stuff produced by musicians for other musicians or for the upper classes who would fund it's continued development.
There would be a lot less "angry prole" music.
From what I hear he started out covering pop songs on YouTube. Exactly the type of infringement that SOPA/PIPA is trying to kill off.
There were no cameras in those days if there was somebody would simply record the show and distribute it, I would imagine Shakespeare would want some of that action himself.
I'd like to charge everyone who sees me when I walk down the street - I'd make a bundle - but I'd think society would be pretty stupid if they indulged me.
We are talking about normal consumers.
Every hour you have to spend working a day job is an hour you can't spend creating.
I am telling you that even with the music you like whatever that is there is plenty of great music that you never have heard of and never will. That's how it is in all genres of music.
There are of course good musicians who distribute their music monetarily free but how much of it is explicitly copyright free (i.e libre not gratis)?
I know a number of aspiring musicians who if a large media company took their music and redistributed it under a different name with different people lip syncing to their vocals then boy would they be pissed.
Art can be profitable for the artist, but whether it is or isn't, it's still happening. People will create sculptures to admire and music to dance to. The distribution stream was invented far, far later. Let's not conflate the creation of the art and the business of selling it.
People love design, and do great design without making a single dime on it. The rich designers are rich because professional networking, big companies and IP laws make them big. Not because they were the best of the crop.
Boo Freaking Hoo. Real designers do it for love. Only phonies want to get paid.
I don't know why you guys keep arguing the same misguided argument.
Here is the difference.
When I design for a client I put in the work and design specifically to to them. I am in other words a performing artist.
I don't just send them a CD with the same design I did for all my other clients.
Are you really telling me that you can't see the difference here?
I am not saying artists shouldn't make money so there is no need to repeat the same tired claim.
This is about whether it's a right to make money on mass-producing CDs?
Let's assume that there is no copyright. You get a contract from a client to design them a logo , website and smartphone app to promote their business.
However your client knows that if a competitor wishes to copy their entire website including logo and app etc they can do so with impunity so all that they will get from whatever sum they invest in your work is a slight first mover advantage and probably the better the work you do the more likely someone else is to copy it.
How much do you think they are willing to pay you for your work now?
Counterfeit goods to my knowledge fall under trademark laws.
Fashion is also a very visible way to display wealth whilst software is not, "aaah but was your copy of Office 2010 compiled by Steve Ballmer himself".. just doesn't happen.
If we got rid of software copyright what would actually happen would be that all commercial software would be moved into a SaaS model and companies would keep their servers and code under lock and key so that nobody could get physical access to it. This would probably give you less freedom rather than more.
Perhaps some movies would also be screened only at cinemas so that nobody ended up with a DVD that they could copy.
There was a great article on this on the net, written by someone in the industry who fleshed it out with anecdotes which included a high level designer going into a budget store and looking at the design and products there, to copy.
Sadly I can't find that article, I offer a freaknomics article in its stead: http://www.freakonomics.com/2010/03/03/behind-the-scenes-of-...
Software will turn into SaaS anyway or to onLive types of constructions.
If they release an update that I don't like for example then it will not be possible for me to retain the older version.
If they decide to discontinue the software or go bust etc then I will lose access to it, this would not happen if I had my own copy.
If I have all my data saved on their servers then I am at their whim as I don't have the files myself so that makes it harder to move to another piece of software should they change their ToS in a way I do not agree with.
If I have confidential data stored with them and their servers are broken into then this causes issues that could be avoided by holding it on my own computer firewalled away from the internet.
And crucially I will not be able to access it without a working internet connection.
This may be the way of the future whether I like it or not but I wouldn't hail it completely as a good thing in terms of freedom or digital rights etc.
I actually find it somewhat ironic that a lot of the best FOSS work (Linux , Apache , Python etc) that was intended to create a software freedom utopia is actually being used primarily to build walled gardens where you have no control over the software.
You very well know there are plenty of ways around this and it is being practiced today.
Spotify is one example.
You are creating pseudo problems that would not really exist.
If you have software without the cloud then you return to the same copyright problem repeated ad nauseum in this thread.
Ok, perhaps you could have applications in the cloud with locally stored data but I can't see this as being popular for 2 reasons.
1) Vendors would like the lock-in power that storing your data gives.
2) If I have a lot of data it may not be practical to upload it every time I use the cloud software on a slow uplink.
There are not really "plenty of free alternatives" to many types of software, at least alternatives that are as good as commercial offerings. Examples would include image editors and games.
Using Spotify as an example, all of the music is streamed from the internet so if they remove a track from their library then I lose my ability to stream it. Also to sign up for Spotify now you need a facebook account, I don't have one or want one. Luckily I got my account before this was a requirement but if they decide to apply this policy retroactively then I'm shit out of luck.
I just don't understand why you think losing all control over your software would be preferable to copyright?
Do you know how many songs are stealing of each other?
Should we tell musicians to pay for the licks and riffs they takes from someone else music and incorporate into his how?
Of course you could argue how much imitation should be allowed before it is considered a copyright or patent violation.
So what is it? Is it taking something away from the original creator (and the creator before him/her) or is it not.
I would not equate copying necessarily with stealing but each copy that is made of your software/music whatever will dilute it's value to an extent unless there is some compensation. Commercial software hopes you will compensate by paying money, OSS hopes you will compensate by providing code or some other service.
So it's not really any different, besides of course that transcribing someone's licks and incorporating it into your own style isn't going to get exposed.
Your argument seems to boil down to what the minimum unit of valid IP is. This is a complex issue and is often fought in courts.
Taking a riff from someone elses song and rebuilding a new song around it requires a lot more creativity time and money than simply copying and redistributing the song.
Copyright isn't so much for protecting an "idea" as such (that's what patents are for). It is to stop somebody reproducing a complete piece of work without prior agreement.
Let's say I build a new type of software and publish it, then somebody else thinks that is a good idea and builds their own version that is similar to mine (without re-using my source code). I would view that as flattery and competition. However I have a strong first mover advantage and whilst they may have learned from some of my mistakes they still have to actually do the work of creating their software which puts us economically on a relatively even footing.
Suppose instead they simply redistribute my software with their logo on it for half the price then they have a strong economical advantage because they didn't have to invest the initial development costs that I did.
Are musicians stealing from other musicians when they transcribe a song or a riff or a chord progression, or a signature sound?
If they are then all musicians are stealing all the time.
If it's not then copying music isn't stealing either.
I deliberately did not equate anything with stealing and you haven't responded to the overall point of my previous post.
Let me rephrase then.
Is it different from an ip point of view if you transcribes riff or a chord progression from other musicians?
In other words is it ok when the musicians do it?
Why would it be different for musicians?
Will you ask for donations? What happens if you announce you will work on something and take a bunch of donations in the first couple of months (enough to live off).
What happens if the donations then dry up and you run out of money so you can't continue to work on the program full time but it is not finished? Do you have to go into debt to repay the people who donated or do they have to take a gamble that your program will get finished and be good enough?
Or do you only start work when you have sufficient donations to finish development? What happens if you misjudge this?
My point isn't that this model can carry over unchanged to a different field; rather, all I maintain is that it is possible for a creative endeavor to be pushed largely by creators working for a salary rather than a royalty. I do not know enough about fields outside of programming to figure out exactly how it would work, but I see no reason it could not exist.
Open source dev tools are great because they are built by developers who understand what developers want and crucially they were built because they were needed i.e there was nothing commercial that did the job in the way they wanted.
How many developers know enough about developing image , video or audio editing software to do it well on their own? Most OSS solutions in this area are basically poor clones of commercial software. Also where will the money come from to fund them doing this full time?
I know as one example Ardour is developed full time and is quite a cool piece of OSS for sound editing but it's developed by one guy who can barely pay his bills from the donations, he probably makes what he would at burger king.
You would think that computer programmers would be able to design some awesome OSS games right? After all about 50% of my CS class joined the course because they wanted to make games and it's probably one of the most popular topics on any programming forum.
Well I can't really think of a single OSS game that has ever really impressed me and certainly none have become popular in the same way Half life or Skyrim has (by OSS game I mean a game that was developed under an OSS model, not something where the code was released by the developer 10 years later or something that is essentially an open source mod for a commercially developed game).
Slavery was abolished partly because there was enough technology to make it less necessary.
If we could automate human creativity then I suppose copyright would no longer be necessary.
Gosh I am behind the times.
I think "adapt or die" has the risk of killing a lot of good business models that have so far provided us with some great content/software etc.
I have yet to be provided with a good business model for content in a post copyright world that can be made to work for every type of content that we currently enjoy.
I've worked for very decent folks (google in Dublin to name one) and very undecent ones. When you are not a mainstream artist, when you are part of the profesional artists crowd (people who live from it but don't make millions) which is the overwhelming majority of artists, you don't give a damn about all this bullshit on piracy. But you do pay attention on the fact that anything that further strenghtens big corporations will in turn make your situation more fragile.
>> The point is that this is my decision.
>Granting the creator such rights takes them away from everyone else. Why is that justified? Why should one person, the creator, be able to tell other people what they can and cannot do?
http://thegatheringplacehome.myfastforum.org/archive/life-le...
"Granting the hen the right to distribute (or not) the bread takes that right away from everyone else. How is this justified?" asked the cow.
Um, because the hen made the fucking bread, and the cow didn't. I think that our copyright system is bad, and I personally take similar stance to OP vis-a-vis Big Media, but you'll notice that OPs arguments are pragmatic. "You don't provide a good product" "You hurt me with the fees I pay" "The UX of pirating is better." He's attacking the lazy industry for litigating rather than innovating, attacking the middlemen who are McDucking in swimming pools of cash, and attacking their specious arguments about how you're "hurting the artist" (Funny coming from them: record companies aren't generally known for their generous behavior towards artists). Nowhere does he say "no one should have control over their own works."