Re:Google’s Fully Homomorphic Encryption Compiler – A Primer
by noduerme on Wednesday February 15, 2023 @05:58AM
(#34802261)
it does. But if you could drop an encrypted VM on each client - where the instructions and responses were encrypted, and even frozen/dumped states were encrypted... you'd finally have no need for centralized game servers to arbitrate who sees which part of a hidden state. You could put every player's secrets, and the secrets of the game state, on each client and use their processing in parallel.
Interesting. I had given up on that idea. Not just for poker, but MMOs n stuff. Figured anything of importance had to run server-side.