However, the instantly working IP connectivity impressed the others, and reinforced my aversion for anything from Microsoft at the time.
Nowadays, you play a game over the internet and you would be lucky to have even a friend next to you watching enthusiastically and intently.
So people actually learned how to do stuff, and that in itself was fun. Whereas the current low friction set up is so difficult to fix that if the first three Google results don't work, there's nothing you can do.
So people actually learned how to do stuff, and that in itself was fun. Whereas the current low friction set up is so difficult to fix that if the first three Google results don't work, there's nothing you can do.
Especially on consoles with limited patch sizes. Compare the experience of playing Call of Duty 4 on Xbox 360 to the experience of playing the newest CoD on a console. I haven't played in a long time but just reading that the first thing you have to do is download dozens of GB to play a disc you just bought is bonkers.
Did nobody else spent the first 8 hours of 00s LAN parties trying to get the equipment set up, the networking to cooperate, the games shared? Then finally after a reformat of windows xp or two around 2am finally getting to the gaming? That was my only somewhat dramatized memory of things. I loved every second of that struggle which is maybe why remember it. This seems to be a case of seeing the past through rose colored glasses. It was sooo much harder to get a group of friends together to play some counter strike than it is today. It’s not even close.