No they aren't. In 'real life', games, especially high resource games, are inconsequential compared to, say, performance of Excel, Word or web browsing for the overwhelmingly majority of users.
On the other hand, measuring on, say, protein folding isn't likely to gather a lot of interest because most people are not buying laptops to run HPC research.
So, ultimately the reason videogames (and video encoding, compression, image processing and a few other workloads) are chosen is because they are workloads where the CPU really makes a difference and is interesting to the average reader if not because it's their problem, at least because they are close enough to be understandable.
(A separate 10 page post would be required to dig into the GPU role and impact of those tests)