News for hackers. Stuff that matters.
Re:Learning Modern 3D Graphics Programming (2012) by 0xfeba on Wednesday December 28, 2022 @06:00PM (#34167191)
LibGDX - https://libgdx.com/

I used that a few years ago -- not sure how it's held up.

Re:Learning Modern 3D Graphics Programming (2012) by gilmore606 on Wednesday December 28, 2022 @07:19PM (#34167855)
I just started another libGDX project a few months ago (2D only), in Kotlin; it still works as well as it ever did. Have had no issues running on Win/Mac/Linux. Could not find any reason not to use openGL.

I have a feeling GLSL shaders will never die and I'll be writing them when I'm 80.