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Re:Epic is turning off online services and servers for some ... by shadowgovt on Thursday December 15, 2022 @06:25AM (#33997921)
It was a sense of community borne of the shared trauma of getting those servers working.

"Have you opened the right ports on your router? Okay, what kind of router do you have? Who provides your internet? Okay, go to http://192.168..."

Re:Epic is turning off online services and servers for some ... by fabioborellini on Thursday December 15, 2022 @06:30AM (#33997959)
With Microsoft's DirectPlay, it was even worse, since only the lobby functioned in a client-server mode. Once the game started, it went full P2P and all players without port forwarding timed out.
Re:Epic is turning off online services and servers for some ... by treeman79 on Thursday December 15, 2022 @06:41AM (#33998055)
I recall kali.net worked pretty good with Warcraft 2 way back in the day.
Re:Epic is turning off online services and servers for some ... by KptMarchewa on Thursday December 15, 2022 @07:35AM (#33998537)
That's just taking bad parts of client-server and P2P modes.
Re:Epic is turning off online services and servers for some ... by hulitu on Thursday December 15, 2022 @06:34AM (#33998001)
Huh ? The only thing that does not work well is AoE on different windows versions. But this is excelence in action at Microsoft.
Re:Epic is turning off online services and servers for some ... by JauntyHatAngle on Thursday December 15, 2022 @06:46AM (#33998093)
I get what you are saying, I remember the days struggling with firewalls and NAT, with tools like hamachi... but I think you were responding to the stage of online games that came after that - private servers you generally had hosted by a provider.

Best of both worlds, community run, unique so communities would form around servers, and can't be obsoleted.

Downside is matchmaking isn't as good, but oh well.

Re:Epic is turning off online services and servers for some ... by Frost1x on Thursday December 15, 2022 @07:08AM (#33998276)
Communities often formed "leagues" you could compete in. You could join teams for team games and teams were ranked, had matches, competed. For more single oriented things you were your own matchmaker: choose the servers with more skilled players. Different skillsets naturally tended to gravitate to specific servers because they knew they could compete with other skilled players.
Re:Epic is turning off online services and servers for some ... by bak3y on Thursday December 15, 2022 @08:58AM (#33999540)
But you could find a group you enjoyed playing with and learn from them. I spent hundreds of hours in a UT2k4 server in Team Arena Mode warmup just practicing air rockets, shock combos, and flick lightning gun headshots. RIP UT2k4
Re:Epic is turning off online services and servers for some ... by strken on Thursday December 15, 2022 @07:55PM (#34008061)
Matchmaking feels like it's a really effective optimisation, but of the wrong metric. It's trying to match you up with players of the same skill level in a reasonably short amount of time. I think I place higher value on seeing a familiar set of players, and gain a greater sense of achievement from rising in skill within that set than from rising in global rank.
Re:Epic is turning off online services and servers for some ... by BLKNSLVR on Thursday December 15, 2022 @07:12AM (#33998321)
That's how I learnt that stuff, another reason I love it.
Re:Epic is turning off online services and servers for some ... by Anderkent on Thursday December 15, 2022 @07:47AM (#33998703)
but also amazing things built by community

I remember the first time someone built a dedicated server for WC3 custom games (dota) that supported players reconnecting after a dc. it was mindblowing

Re:Epic is turning off online services and servers for some ... by rkapsoro on Thursday December 15, 2022 @08:25AM (#33999154)
This sounds like an Eternal September kind of deal.

That is, perhaps something some can enjoy nostalgia for but ultimately not sustainable.

Re:Epic is turning off online services and servers for some ... by wongarsu on Thursday December 15, 2022 @08:42AM (#33999338)
The more modern version is what Minecraft is doing: give people a server they can run, but also offer your own server hosting service. Any seven year old can buy a Minecraft Realm for their friends (if they get their parent's credit card), but you can also rent an instance from a number of other providers if you want something with more freedom (and mods) but still some hand-holding and a dashboard, or host it on your own hardware if that's your thing.
Re:Epic is turning off online services and servers for some ... by MetaWhirledPeas on Thursday December 15, 2022 @08:52AM (#33999458)
That was fun though! Back when even the lowliest noob was editing a config file for one reason or another.
Re:Epic is turning off online services and servers for some ... by kotaKat on Thursday December 15, 2022 @09:14AM (#33999763)
And that's when we all learned about Hamachi... and now here we all are with our tailnets instead.

Oh, how the times have changed...

Re:Epic is turning off online services and servers for some ... by kuroguro on Thursday December 15, 2022 @09:38AM (#34000114)
And that's when I learned some real world IPs overlapped w/ Hamachi's and random sites/services stopped working! Wtf! Took me forever to figure it out.
Re:Epic is turning off online services and servers for some ... by sidewndr46 on Thursday December 15, 2022 @09:19AM (#33999833)
Using the word 'trauma' to describe networking configuration is a huge exaggeration.
Re:Epic is turning off online services and servers for some ... by Tyr42 on Thursday December 15, 2022 @10:13AM (#34000724)
Lol I learned about 'screen' (like tmux) from running a server.

I would ssh in, start it up, login with the game, certify everything was working, then kill the ssh and be confused the game dropped.

The instructions mentioned screen but all it seemed to do was break the scroll buffer.

Eventually I learned. That was fun.

Re:Epic is turning off online services and servers for some ... by precommunicator on Thursday December 15, 2022 @02:02PM (#34004043)
Same experience here, as a GTA SA:MP operator. That's probably how I started with commandline Linux
Re:Epic is turning off online services and servers for some ... by clnq on Thursday December 15, 2022 @07:07PM (#34007671)
Very same. SA:MP servers taught me to run a Linux server and to make gamemodes in Pawn (C-like). I got my first C++ game development job a few years later, and it has been a successful career since. Thank you, SA:MP.