Re:Convert SimCity 2000 cities into Minecraft worlds
by chris37879 on Wednesday November 30, 2022 @10:32AM
(#33802083)
Looks like the GUI uses WinForms, which means you won't be able to build it on linux, I would wager. You may, however, be able to run an already built version of it through Wine.
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Re:Convert SimCity 2000 cities into Minecraft worlds
by MayeulC on Wednesday November 30, 2022 @10:37AM
(#33802178)
Well, I wasn't too interested in the GUI anyway :)
Re:Convert SimCity 2000 cities into Minecraft worlds
by nycdotnet on Wednesday November 30, 2022 @11:02AM
(#33802640)
The GUI code looks very simple at first glance - just four buttons and file picker and background worker. Chances are this would be straight-forward to port to a .NET command-line tool that would be cross-platform assuming there's nothing Windows-specific in the domain logic.
Re:Convert SimCity 2000 cities into Minecraft worlds
by MayeulC on Wednesday November 30, 2022 @01:13PM
(#33804981)
Thinking about it, wouldn't mono support this fairly well? I don't have much experience with mono nor C#, but going from a sibling comment and my package manager, I would be tempted to install mono-msbuild-sdkresolver and run `mono build`.
Of course, I believe a command-line tool is a better fit, especially if one wants to automate this.
The real value of this project probably lies in the buildings the author made :)