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Re:The rabbit hole of adding grain to digital photos is deep... by shrx on Sunday November 13, 2022 @06:11PM (#33588363)
You can generate noise with whichever shape, size and frequency distribution you need. It's entirely possible to emulate film grain computationally.

one example: A. Newsom: Realistic Film Grain Rendering https://pdfs.semanticscholar.org/b791/566b0a38cc0269b1b7f9ad...

Re:The rabbit hole of adding grain to digital photos is deep... by underwater on Sunday November 13, 2022 @06:41PM (#33588568)
That's why I said digital noise. If you're using randomness to generate something that emulates film grain then by definition it's not noise, it's a procedurally generated texture.

The point was that many editing tools offer noise generation that works at a pixel level. The author was explaining why those are unsuitable for the task. That doesn't make it nonsense.

Re:The rabbit hole of adding grain to digital photos is deep... by ginsider_oaks on Sunday November 13, 2022 @10:37PM (#33589966)
Are noise and procedurally generated textures mutually exclusive?

The Wikipedia article for gradient noise[1] says:

> Gradient noise is a type of noise commonly used as a > procedural texture primitive in computer graphics.

[1]: https://en.wikipedia.org/wiki/Gradient_noise