I get where you're coming from. I remember Celemony announcing their polyphonic tuning engine a little over a decade ago, and remember buying it as soon as it came out and re-tuning a load of Imogen Heap tunes and loving it, in something like Reaper v2. I know how prevalent Melodyne is, I know the commercial and production related justifications for its use. But I also know for a fact that this is not the case 'in all genres of music'.
Sometimes, I want to listen exclusively to music with real vocals. I love the first CHVRCHES album, it's one of my favourite albums of the last decade. As it happens, it took me ages, a couple of years, to figure out that the reason I liked it as much as I did was the lack of autotune. I (ironically) figured this out when they released their second album which _did_ utilise autotune. I never made it all the way through listening to that second album.
You may as well say "I don't listen to music that uses EQ" or "I don't listen to music that uses compressors."
Not the same as either of those things. You might as well be arguing that I'm claiming that volume knobs shouldn't exist.
Pick an equivalent like photography. In the photography world, EQ is like a fill light. A compressor you could compare to a polarising filter. Autotune (or drum quant) though, is like photoshopping. Removing all of the skin blemishes and imperfections at best, and at worst and more often than not, it's fake disproportionate waist and ass booty enhancement.
Compression is an effect that's applied. Selective tuning, like quantisation, is the result of an _interactive, selective edit_. It's the equivalent of photoshopping out the spots on my ass and making my hips a little narrower. Sure I could have not had that ingrown asshair, and maybe my hips would be narrower if I worked out. But the reality is different.
(Also IMHO ratio is a better single indicator of severity of compression, rather than dB)
> Compression is a uniformly applied filter. It's like a contrast adjustment or colour curve. It also affects amplitude only.
Very incorrect. Many famous compressors are known for the color (saturation, technically speaking) that they add to the sound. Hell, some are known for how badly they destroy the sound, like the Level-Loc. Analog-style compressors (which most engineers still use for vocals, in particular) also react very differently to different input gains, so it's not a uniformly applied filter.
> (Also IMHO ratio is a better single indicator of severity of compression, rather than dB)
It is not. Talking in terms of total gain reduction is more indicative of the effect on the sound. Using a 100:1 ratio (in practice, a limiter, something like Pro-L on Safe mode) is very common on vocals to catch quick peaks, but only catching a few dB of gain reduction. You won't notice that a limiter is being used on vocals this way. But you would notice if I used a 2:1 ratio on a vocal and set the threshold all the way down, crushing the dynamic range. You also can't talk about ratios when talking about using compressors in serial, which again, is standard vocal processing.
Recommend one, I'd appreciate it.
> Many famous compressors are known for the color (saturation, technically speaking)
Are you comparing colouration / saturation from a classic compressor to autotune?
I agree with you on most of the last paragraph. Thanks for the explanation.
Well, I hope you don't like listening to any music made after ~2010, then. Melodyne is completely standard for any modern vocal processing, in all genres of music.