Re:Playstation VR2 launches on February 22nd for $549.99
by mrguyorama on Wednesday November 02, 2022 @02:29PM
(#33440692)
Wanting to multitask VR and non-VR workloads is...... unusual. You may be extremely niche here.
Re:Playstation VR2 launches on February 22nd for $549.99
by insanitybit on Wednesday November 02, 2022 @03:21PM
(#33441518)
I don't know anyone who sits down to just do one thing, everyone hops between apps.
Re:Playstation VR2 launches on February 22nd for $549.99
by dTal on Thursday November 03, 2022 @05:13AM
(#33448668)
Believe it or not, some people are still able to focus, even in 2022.
Re:Playstation VR2 launches on February 22nd for $549.99
by insanitybit on Thursday November 03, 2022 @12:37PM
(#33453623)
Sounds niche.
Re:Playstation VR2 launches on February 22nd for $549.99
by dpkirchner on Wednesday November 02, 2022 @06:17PM
(#33443688)
I think I'd like that. Having some way to pop up an overlay that I can interact with (reply to a chat message, check a YT video, etc) while the game remains in the primary display. Sort of an AR in VR.
Re:Playstation VR2 launches on February 22nd for $549.99
by dTal on Thursday November 03, 2022 @05:08AM
(#33448634)
It makes me sad that not even VR is going to escape the pervasiveness of smartphones.
Re:Playstation VR2 launches on February 22nd for $549.99
by chaostheory on Wednesday November 02, 2022 @07:03PM
(#33444083)
This is possible on PCVR
https://www.reddit.com/r/SteamVR/comments/manbp4/how_do_i_ge...
It’s not really possible on Quest 2 for the hardware intensive apps because it doesn’t have enough RAM and the XR2 is still weak processor
I got it on VR and it was awesome. It was so much more intense and fucking cool and extra flexible (I can hold a knife and a shotgun at the same time???? fucking amazing).
The main thing is that I don't want to just play video games. I like to jump around a bit and do other things. Switching apps is just really annoying in VR, usually it's not even possible.
Probably a better example is Netflix. I usually have TV shows on throughout the day, pausing them constantly for seconds, minutes, or hours, as I do something else, or often letting them play in the background. Can't do that on my Quest 2, it's either "sit in front of a TV and do nothing else" or don't.
To me, these issues are really more OS level/ platform level. The VR UX is out of whack with how I want to use it. Individually though, I can say that my experience is that a VR version of something can be way cooler.
Also, I'd like to have a keyboard interface. If I could wear something like fingerless gloves + have a keyboard hooked up and I just sit at my desk with N virtual monitors that would be amazing. But again, that's not really an "app" problem, it's the OS/platform/UX.