Re:A chill driving game with procedurally generate scenic la...
by _nalply on Sunday October 23, 2022 @10:10AM
(#33307148)
I think what happened is that some people perceive they go upwards even when going flat. I discovered that after I once tried to stop at the top of a hill but already was beyond the top because the car started to roll down by itself. Perhaps you could adjust some angles of view?
Re:A chill driving game with procedurally generate scenic la...
by anslo on Sunday October 23, 2022 @10:35AM
(#33307342)
I think you're probably right. The camera's pitch exactly matches the car's pitch, so I'll fiddle with having it maybe only take 50% from it.
Re:A chill driving game with procedurally generate scenic la...
by Markoff on Sunday October 23, 2022 @11:36AM
(#33307760)
that's what I tried, it always rolls back and I went clearly long time uphill and at best only flat, but clearly never went downhill to make up for same elevation as I gained to be back at same level with sea where I end up no matter how long I go uphill
Autodrive is in the middle of the road because it was much easier to implement. I'll see if I can get around to letting you choose a more legal lane-follow option.